Death Glitch
11 months ago
Ontario, Canada

I recently discovered a very interesting glitch that completely breaks this game. If you die while getting damage boosted into a life potion -- therefore dying with HP -- the game thinks you completed the current stage and will advance you to the next stage. This works in every stage with a life potion, including all the boss levels and the final boss. This glitch works in both the SMS and GG versions of the game.

I haven't done any runs yet, but this would result in an enormous time save and make the current WR time completely uncompetitive. I'm thinking we'll need any% and glitchess% categories for both the SMS and GG boards if anyone submits any runs with this glitch.

Here are videos showing the glitch in action.

SMS:

GG:

AntBlueR, monsterzero und 1 Andere gefällt das.
South Australia, Australia

Awesome find. I've been messing around with this in a TAS setting and have been able to skip every level apart from the round 2 levels (I suspect 2-3 is possible but yet to confirm). I thought 2-1 might have been possible but I can't grab the potion when dying since you need to duck to get it inside the wall.

AntBlueR, Quarbit, und arnaud33200 gefällt das.
Toronto, ON, Canada

let's do a 'Any% Death Glitch' category? whenever I do a run, I will do that, it's shorter to learn ahah

Bearbeitet von der Autor 23 days ago
Ontario, Canada

Well if anyone does run this game with the death glitch, I'd suggest renaming this category to "Any% Glitchless" and the new category to "Any%".

arnaud33200 gefällt das.
Toronto, ON, Canada

actually yes, it makes more sense!

Spielstatistiken
Follower
30
Läufe
49
Spieler
15
Kürzliche Durchläufe
Neueste Threads
Veröffentlicht 22 days ago
4 Antworten
Veröffentlicht 1 year ago
0 Antworten
Veröffentlicht 2 years ago
2 Antworten