A few quick questions
7 years ago
Minnesota, USA

I wanted to try out speed running Kameo, but since I don't have a capture card (or the money for one) I can't show my actual splits on stream. Are there any recommendations for showing my time for the run? There is the elapsed time on the main menu, but that doesn't count for loading screens if I remember correctly and that can create a big difference from the actual time. Any and all help would be greatly appreciated. Looking forward to running this game!

England

As long as you have a valid video that can be timed in real-time by the moderator, there shouldn't be a problem. I've been submitting the raw footage as my runs on other games with no issue. And there's not much point worrying about the in-game time for this game as it only goes down to minutes.

And even though this isn't what you asked about, I did run this game a while back and there are some quit-out abuses if you wish to use them. Copy-and-pasted from the Kameo SDA thread: "...there's a few tricks that abuse the checkpoint system via quit-outs: -Some cutscenes become skippable (out of the ~30-35min worth of them), namely the first cutscene in Thorn's Castle when dropping off of the ice wall with Chilla (done during his falling animation), and all of the cutscenes that play when picking up the Elemental Sprites (done immediately after pressing 'A' to absorb them). This trims down probably ~5min worth of cutscenes. -It's possible to quit out after destroying the last catapult while defending the Red Shrine, warping Kameo back into Snow Top Village, skipping Farron's "victory cutscene," so you can progress immediately and not need to trek back. I estimated ~1m15s saved doing this."

I'll copy over what I put on SDA.

I currently have a time of 3:29:52 pending on speedrun.com. It was far from a perfect run, specifically the Ice Temple was pretty terrible. I didn't use any cutscene skips since I didn't know how that works in a single segment run.

[quote]

The estimated time it takes to quit out and load back in is a little under 13secs on the Xbox 360 with a disc and installed to the hard drive. I don't know about the time taken on the Rare Replay version for the Xbox One, but I imagine it's faster. [/quote]

It is slower by a large margin (~50sec per quit). Most of this time is the Xbox One loading up the 360 software.

By what I can tell most of the timesaves in this game are going to come from optimizing combat.

England

(I guess we're now using this thread as 'Kameo General Discussion')

The cutscene skips are actually very straightforward (these are however the only ones I had ever found when looking with quit-outs).

When I say quit-out, I mean pressing 'select' to go back to the main menu, where you should only need to mash 'A' to go back into the game. I timed this process in Enchanted Kingdom (post-game) to be 13secs. I'm under the impression that you're quitting out of the entire game program, not the 'in-game' part back to the main menu.

If your XB1 is taking ~46secs to go from 'start game' to the black screen after the intro cinematic (in your vid), while my X360 (my old one, I haven't tried on this new, not-knackered one) took ~51secs, that's likely either faster loading times or comparable loading times (as I said, I haven't tried on my new X360). But I'm not familiar with Rare Replay and XB1 Kameo so I can only speculate.

On optimisations, as far as I can tell, yes it appears mainly to be combat and menuing/swapping out Elemental Warriors. I'm trying to recall my old searches (one year ago) and I don't remember finding viable glitches outside of the quit-out exploit. It mainly appears to be optimal vanilla gameplay.

Okay I just misunderstood what you meant by quit-out. Xbox One is ~10seconds to for the whole process. I'll have to do a playthrough and find which which ones are skippable.

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