Speichern: 1.2+ Any% world set up with clover markers to help learn exactly where to run at each stage
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1.2+ Any% world set up with clover markers to help learn exactly where to run at each stageAktualisiert HolyCodzta
von Includes aphid slippers and level 1 Natural Explorer mutation. Recommend equipping slippers outside Oak Lab and Natural Explorer before running to upper yard.
In case the UI is a bit messy and confusing, here's the order (I did what I could with the limited icons):
- Red Mite: From kid case to mite cave.
- Purple field station: From mysterious machine to field station by Oak.
- Green A, B, C, D: From Oak to Hedge Lab.
- Blue water drop: From oak field station to Pond Lab.
- Orange A, B, C, D, leaf, skull: From kid case to Haze Lab.
- Grey A: From exposed pipe to grass parkour spot for Black Anthill Lab.
- Red A, B, C, D: From kid case to upper yard, ox and termites.
- Green leaf: To grass near bike after pupa trenches (for workbench at bomber bat).
- White A, B, C, D: From undershed entrance after Mant/Wendell to 5th toenail then javamatic.
Recorded a rough run through myself as well if it still isn't clear:
Guide to import saves: click here.
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