An idea regarding difficulties
3 years ago
Okinawa, Japan

I think you might want to change a few difficulties for just making it clean looking. Instead of normal-hard-impossible you could add hard-omega-impossible due the fact no one really runs normal at all even for farming purposes. For lv120 (medusa non-HL tier) you could just add them under 'omega' difficulty, then the HL versions under 'impossible'. Also make another category for solo runs and pubs.

Vietnam

Omega+ (Hard+) had zero changes regarding of difficulty, only more loots. It'd be the same as Hard. So it'd be two duplicates categories in different name.

Also I think you're mistaken - Normal is technically "Hard", Hard is "Omega".

Bearbeitet von der Autor 3 years ago
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