free freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree freefree free
Mod Note: Start Time 3.5, End Time: 9.6, Frame Rate: 60, Time: 6.1
To fit the current game's state, with the new entities, glitches, and most importantly modifiers, I have updated the leaderboards to accommodate all these changes.
Previously, modifiers were going to be a separate leaderboard (category extensions) but I ha