100% category slight problem
I found out in a run that in the very last room with enemies sometimes dont spawn the mobs and i could go straight to the finish line. Probably more rooms miss enemies because of how quick the player movement can be when going through doors, 100% category still requires all enemies to be killed :)
But at the same time, you've gotta save sometime for a Any% run.
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Gaming_64 und BeanyBoi123 gefällt das.
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