Beschreibung

Same route as my previous 45 sec run. I don't think using a breach charge at the beginning saves time, but it does make the first kill consistent by eliminating 2nd shot accuracy RNG. Mostly it was tighter execution, particularly on the ladder section.

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Level
1.6 255th Precinct
Kategorie
Leveled Runs
Class
Breacher
Verison of the game
1.2.0 to 1.2.10
Lauf
Rang
Erster Platz
1st
Zeit
0m 44s 640ms
In-Game Time
0m 44s
Datum
3 years ago
Plattform
PC
Details
Spieler
Verifiziert
3 years ago
Eingereicht
3 years ago
Spielstatistiken
Follower
44
Läufe
697
Spieler
48
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Working on old version tie breakers

Hello fellow Door Kickers!

I'm going to revisit old records in the 1st, 2nd, and 3rd place spots that have a tie due no milliseconds (old version patches). This is how I will be finding the milliseconds:

  1. Putting the run in a Shotcut (video editing software)
  2. Using the Timer filter to sta
1 year ago
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