Mostly just curious as to how WB would be officially defined for the filter. Something which a few of the top runners for ILs ingame have been doing is tilting up and gripping after drops or jumps, to increase speed.
Would this count as WB for the filter? Personally, I think it shouldn't, it's not really WB if you don't land on the same surface you started on, though I can understand if would be disallowed since it is essentially the same thing.
While I'm here, might as well ask this too: assuming the Adventure level select remains for adv2.0, would the final timing method just skip the intro entirely, starting on whatever the new first level is? On one hand this makes sense, since there's not really much point playing the intro when you just skip it anyway, but on the other hand I'm not sure skipping intro would get the completion slider to 100% on a blank save, so there is a bit of a case against it.
[quote=TntMatthew]Mostly just curious as to how WB would be officially defined for the filter. Something which a few of the top runners for ILs ingame have been doing is tilting up and gripping after drops or jumps, to increase speed.
Would this count as WB for the filter? Personally, I think it shouldn't, it's not really WB if you don't land on the same surface you started on, though I can understand if would be disallowed since it is essentially the same thing. [/quote] Yeah, it would be specifically jumping just for the express purpose of gripping back down onto the same surface. If you're already in the air (even for jump obstacles) then it's fine.
[quote=TntMatthew]While I'm here, might as well ask this too: assuming the Adventure level select remains for adv2.0, would the final timing method just skip the intro entirely, starting on whatever the new first level is? [/quote] Likely
[quote=TntMatthew]but on the other hand I'm not sure skipping intro would get the completion slider to 100% on a blank save, so there is a bit of a case against it.[/quote] That would be the only thing against skipping it, though we skip the credits and tutorial in NR, so it may not even matter. It will largely depend on if completing Adventure unlocks something; at that point, we'd have to base it on unlocking whatever that is, but I personally don't think having 100% on the slider is completely necessary for finishing adventure.
Hey Distance speedrunners!
We have some thrilling news to share with you all. The console edition of Distance have officially released! Now, players on PS4 and PS5 can join the speedrunning fun. Here’s what you need to know:
- PS4 & PS5 Submissions Open: The leaderboards have been updated t