Hey all,
Recently we've had a huge influx of submissions for Aladdin which we have rejected for various game or site rule violations. I would like to remind everyone of those rules so that your submissions can be valid runs and valuable additions to our leaderboard.
- No save states or other emulator-specific functions. Not even for reset!
You can not load your game from a save state on the main menu. This is both against our game rules and general SRC submission rules. Players using emulators must either perform a soft or hard reset of the emulator in much the same manner that console runners reset their consoles for each run. It is generally a good idea to show your reset in your video submissions, and while not showing that isn't explicitly a part of the game rules, there are many other games boards out there that will reject a run without a reset present in the VOD, so it's a good practice to get into.
-Please specify the emulator used. Different emulators handle the lag differently.
Only GPGX, BlastEm, and Fusion 3.64 are approved emulators. Older runs using other emulators are grandfathered into the leaderboards but new runs using miscellaneous emulators will not be accepted.
Furthermore, while not stated in the game rules but is generally known as a global speedrunning rule, you can only run on official versions of roms. Translation patches, rom hacks, and other non-official roms will not be accepted.
If there are any questions or concerns regarding these rules feel free to reach out, myself or Svipur can do our best to help.
[quote=PaulSaltine]Only GXPX, BlastEm, and Fusion 3.64 are approved emulators. Older runs using other emulators are grandfathered into the leaderboards but new runs using miscellaneous emulators will be accepted.[/quote]
Forgive me if I'm wrong, but the wording here threw me off: shouldn't new runs using miscellaneous emulators (ie. those that are not approved) be rejected rather than accepted?
Good eyes, I meant to say that they will not be accepted. I've edited the original message as such.
Thanks!