I looked into some clips where people got yeeted across the map while interacting with vortex anomaly, so i decided to figure out how it works and if we can use it, long story short, you can launch yourself across the map pretty consistently, but the timing is really sharp.
A bit detailed about what i found out, to get launched you have to activate the anomaly and get inside its danger zone during its launch period, the timing is really small but consistent, there is also an even smaller zone around the anomaly that activates it and moves the player to the other side of anomaly through its center without damaging you and not saving any momentum from the launch. You can adjust the arc of the launch by jumping or crouching before entering the danger zone, its better to choose an anomaly with its center above the ground since you can travel more distance with that. The only part i dont really understand is when do you take damage and when you dont, since you can skip fall damage like i did in the video, but sometimes you die to it, and sometimes you get damaged by anomaly and other times you dont. Well im going to leave this for you guys and hope it will be helpful for some route, this definitely looks sick.
To answer kumanochihaya
Someone on Reddit said that it's about the elevation: the game calculates the difference between the heights and then decides if you get the damage or not. Judging from this, landing on rooftops or hills must be safer overall (my guess). And the lower the starting point, the better. Needs to be checked, though
If you got a vortex that is slightly above ground (which always seems better regarding travel distance) you can try to get more consistent result by crouching and then throwing the bolt and uncrouch. That way you have more control over the safe vs. unsafe distance. I think someone in the discord also posted clips doing that, but it is not international so I can't read anything there.
I have already done a full run and built my route by learning the spawns of these anomalies, and found out the cause of death from falldamage
Found a vortex in Yaniv area thats placed just above the ground so your player model doesnt reach it unless you jump, and by standing directly under it and doing the trick i managed to consistently crash the game by launching myself into the space so the world height is probably limited? Well thats for more experienced people to discover, also i saw Kaelthas already working on the routes using this trick, great work!