Timing of Runs
Hey there.
There was recent discussion of how and when the timing for a run should start, and seeing as I am the only activate mod as of now, I am changing the rule of starting from "when you gain control of Bond" to starting the timer as you select the difficulty, which should be 'Recruit.' Reason being is because it is a much easier reference point vs. starting after gaining control of Bond. Runs that started after gaining control of Bond will be retimed accordingly. If you have any questions, PM me here or on Discord.
Thanks.
AlpineEscape gefällt das.
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