most categorys are in need of updated rules, this trauma kick% run got rejected due to CSHQ boss stern glitch but rules do not state that stern glitch is forbidden and it's impossible to kill CSHQ boss kick only in any reasonable time. the only 3 options left are stern glitch, ZKZ and tranq-bolt combo and none of em involve the mighty boot and all 3 break the kick only target kills rule.
- It is said in the rules "Complete the game, where only kick kills are allowed". You killed HQ guy with Golden Bullet (Stern+Baton)
- It is possible to kill HQ guy only with kicks - use Snoozefest. It takes about 5 minutes of constant kicking (~3 with upgrade)
im going to make the request to allow stern glitch CSHQ target kill in most branches of categorys, 5~ minutes of kicking a dude on the ground is a major inconvenience to runners on any trauma% related run, its comparable to the down time of stock market abuse making runs sluggish, stock abuse and god menu are the reason why i stopped running 100 zippyless% (despite the fact that i am the person who found veggo stock abuse [later improved by mcadminbro] and after a few weeks of using stock abuse i got tired of it).
pardon for not paying attention to the rules, but nothing specifically states the ban of stern glitch and i also think trauma skull% ins't possible by following the rules or atleast is completly conveluted (killing everyone in the level and using the flamethrower for cooking gibs until player has enough health to skullgun CSHQ boss, and even then i still think it's not possible).
EDIT: nvm CSHQ is skippable in trauma skull%
hey sorry for complaining about CSHQ target, i was ignorant and turns out it's not that bad of a user experience to boot him down, i've got a rule compliant run on the oven.
there should be a category called something like "InBounds%" where you are not allow to go out of bounds, as well having stuff like grappendix and abominator banned
i think a pretty cool category to be added would be like something nodmg trauma% or something similar basically just beat the game without taking any damage (fall dmg, getting shot by something etc.)
Opinions on a single level category for Sin Space to specifically exclude the insta-kill technique?