Over the years, a number of people have asked why Any% and 100% categories don't exist for main game runs, so here's a quick explanation.
Prior to May 2020, Any% and 100% existed. Any% was Burnout License. 100% was Elite License. Simple, right? Not really.
Any%, by definition, ends when the credits roll because that's normally when the game is complete. In this game, though, getting the Burnout License does nothing. No special awards received, most cars locked, all events reset, collectibles not complete, and rivals still roaming.
The real reason the credits roll is that playtesters said the game was too long, and this was the concession: have Atomika set a low goal for the player and roll the credits after that low goal is passed.
So, the Elite License was supposed to be the end of the game. The real "Any%". All events are done, most cars are unlocked, and the gold cars are awarded, but not everything is done. That means it's not 100%. The Criterion Elite License is 100%.
So why not call them Any% and 100%? Consistency, for one. Shorter main game runs are already license runs, why would the longer ones not be? Also, existing runs titled Any% would confuse people if the label was shifted up one rung. So, categories got renamed to what they are now, which is generally less controversial.
Hopefully this clears things up for people. I'll be linking this thread the next time someone asks and yes, I'm only writing this because someone asked again.
Hey everyone!
We have decided to update the ruleset for individual level runs (Road rules, Bike events, Burning Routes, etc.) to cover use of external mods for quality of life improvements. This is not a change, but rather an adjustment to reflect the way mods currently are being used by the comm