Original Pastebin: https://pastebin.com/sSgazVvS
LEGEND β’ GRAB: Moments when the runner must pick up weapons and other items, if no other associated actions are grouped with it β BACKUP: Strats to employ when an unfavorable situation arises or the runner makes a mistake π BOSS: A floor with a boss enemy β HARD FLOOR: A floor with notably high potential for time loss, due to either difficulty or RNG π‘ PARRY: A floor that requires at least one shield parry π RESTING AREA
|- BEGINNING TRIALS -|
FLOOR 1 - WOODED CAMPFIRE Throw 1 Bomb for Bokoblins β’ Grab Woodcutterβs Axe
FLOOR 2 β WOODED BASE Bomb Fire ChuChu Drop 2 Bombs for Bokoblins β’ Grab Boko Bow Break Crates β hopefully 10 arrows β If not 10 β grab arrows at barrels near Bokoblin Sentinel's tower Arrow to Bokoblin Sentinel's tower
FLOOR 3 - CHUCHU AMBUSH Bomb first Blue ChuChu Bomb first Fire ChuChu Arrows to remaining ChuChus Unequip Boko Bow
FLOOR 4 - WOODED WATCHTOWER β Jump-drop Bomb to first Bokoblin Bomb second Bokoblin Bomb third Bokoblin β’ Grab Spiked Boko Bow Break Crates β grab Arrows Equip Stasis Jump off Crates to Bullet Time Arrows to Blue Bokoblins β If either Bokoblin survives β Stasis and Arrow β’ Grab Spiked Boko Bat β’ Grab Soldierβs Broadsword β’ Grab Soldierβs Shield Arrows to 2 remaining Bokoblins Break Crates on top level β’ 6 Fire Arrows
FLOOR 5 β GRASSY SKULL CAMP Stasis Moblin β 2 Arrows to head Equip Fire Arrows β Explosive Keg Throw Bomb into Skull 2 Fire Arrows to Moblin Fire Arrows to remaining enemies inside Skull Camp
FLOOR 6 - STONE TALUS π [Fire] Arrow to Talus weakspot Equip Spiked Boko Bat Jump on Talus and Spinning Attack weakspot Throw Spiked Boko Bat if not already broken Equip Soldierβs Sword
FLOOR 7 - RESTING AREA 1 π β Arrow pickups in Crates in right corner
FLOOR 8 - LIZALFOS MARSH Swim across water towards Lizalfos [Fire] Arrow to Electric Chu Sword strikes to stunned Blue Lizalfos 1 Stasis Blue Lizalfos 2 β Sword strikes Equip Woodcutterβs Axe Break Crates β Arrows Equip Soldierβs Sword, Cryonis Sword strikes to Lizalfos β’ Grab Lizal Bow Equip Lizal Bow Fire Arrow to Blue Lizalfos β Regular Arrow to finish if not OHKO headshot
FLOOR 9 - OCTOROK DOMAIN Arrow to Water Octorok Cryonis β Shield Surf Jump off Cryonis β Unequip Shield β Arrows to Electric Wizzrobe Arrow to Water Octorok Equip Stasis
FLOOR 10 - LIZALFOS DOCK Stasis Lizalfos 1 β Arrow Headshot β’ Grab Lizal Bow Sneak up to left Lizalfos 2 β Sneakstrike β sneak to front β wait for Sneakstrike again Sneak up to Lizalfos 3 β Sneakstrike β sneak to front β wait for Sneakstrike again β If less than 7 Arrows are left β Break Crate for Arrows
FLOOR 11 - BOAT CRUISE β 5 Cryonis β Arrows to 2 Red Bokoblin Sentinels 2 Cryonis β Arrows to 2 Blue Bokoblin Sentinels (ideally, headshot) 2 Cryonis β Equip Woodcutterβs Axe, Bomb Bomb Bokoblins into water β If any Bokoblins remain β strike with Axe Axe strikes to send Black Bokoblin & Moblin into the water below Throw Woodcutterβs Axe β If pad activates before it is reached β Unequip Woodcutter's Axe instead
FLOOR 12 - BLUE HINOX π Arrow to wake Hinox β Arrow to eye β’ Grab Knightβs Broadsword Sword strikes Arrow to eye Sword strikes
Beginning Trials: COMPLETE
BETWEEN TRIALS: Nothing β Begin Middle Trials
|- MIDDLE TRIALS -|
FLOOR 1 - BOKOBLIN UPDRAFT Bomb both Bokoblins on left side β’ Grab Woodcutterβs Axe β’ Grab Boko Bow Break Barrels β Grab Arrows Bullet Time Arrow Bokoblin β Unequip Boko Bow β’ Grab Soldierβs Bow Bullet Time Arrow remaining Bokoblins β’ Grab Spiked Boko Shield Break Barrels β Grab Arrows
FLOOR 2 - WIZZROBE UPDRAFT Bullet Time Arrow both Wizzrobes (WATCH THEM FALL!!! They may inexplicably survive if they fall off-screen) Arrow Bokoblin Break Crates β Grab Arrows Bullet Time Arrow Bokoblins
FLOOR 3 - UPDRAFT WARZONE Bullet Time Arrow Bokoblin on left platform Break Crates β hopefully 6+ Ice Arrows Bullet Time Arrow flying platform balloon Bullet Time Arrow Bokoblins on rear platform β’ Grab Reinforced Lizal Shield Break Crates β hopefully 6+ Bomb Arrows Bullet Time Arrow remaining Bokoblins
FLOOR 4 β DECAYED GUARDIAN II π‘ Glide up to right platform Parry Guardian Beam Break Crates β Grab Arrows Equip Bomb Arrows
FLOOR 5 - RESTING AREA 1 π Open first chest β Falcon Bow
FLOOR 6 - DARK GROVE Bomb Arrow at 3 Fire Keese in tree Equip Arrows β Arrow Electric ChuChu Whistle and Arrow Fire Keese Equip Falcon Bow
FLOOR 7 - DARK SKULL CAMP Arrow to drop lantern in Skull Camp Equip Ice Arrows β fire at Fire Lizalfos 1 & 2 Equip Bomb Arrows β fire into Skull Camp β If only 2 Ice Arrows β OHKO Lizalfos 1 and lure Lizalfos 2 into skull with Arrow
FLOOR 8 - NIGHTTIME BOKOBLINS Bullet Time 2 Bomb Arrows at Bokoblins Equip [Ice] Arrows β fire at survivors β’ Grab Dragonbone Boko Bat Ice Arrow at Fire Wizzrobe β If only 2 Bomb Arrows β GRAB METEOR ROD
FLOOR 9 β DECAYED GUARDIAN III π‘ Climb right foundation Parry Guardian Laser Break Crates β Grab Arrows Equip Bomb Arrows
FLOOR 10 - BLACK HINOX π Bomb Arrow/Meteor Rod at Hinox to burn away leg braces Equip Arrows β fire at eye Equip Dragonbone Boko Bat β catch on fire Spinning Attack
FLOOR 11 - RESTING AREA 2 π
FLOOR 12 - GUARDIAN SCOUT POND Arrows to all Guardian Scouts
FLOOR 13 - GUARDIAN SCOUT MAZE Throw Dragonbone Boko Bat at Guardian Scout β’ Grab Guardian Sword Whistle, Sword strikes to Guardian Scout II 1 & 2 β’ Grab Ancient Battle Axe Equip Ancient Battle Axe
FLOOR 14 - GUARDIAN SCOUT POOLS Arrow to 4 corner Guardian Scout 1s Swinging Attack to 2 Guardian Scout IIIs β’ Grab Guardian Sword Equip Stasis & first-acquired Guardian Sword
FLOOR 15 - GUARDIAN SCOUT ARENA Sword strikes & Flurry Rush to Guardian Scout III 1 β’ Probably breaks Guardian Sword Equip Ancient Battle Axe Stasis Guardian Scout III 2 & Spinning Attack until broken β If not dead β equip Guardian Sword and finish with sword strike β’ Grab Ancient Battle Axe β’ Grab & Equip Guardian Sword+
FLOOR 16 - GUARDIAN SCOUT IV π Sword strikes into Flurry Rush Do all remaining steps while keeping the Guardian Scout IV facing directly away from back wall
- Sword strikes, avoiding combo finishes
- Flurry Rush, slashing only six times
- Repeat bulleted steps until Guardian Sword+ breaks Equip damaged Guardian Sword β Break on Guardian Scout Equip Guardian Sword β Sword strike until he starts Laser Circle setup Stasis as Guardian Scout IV begins Laser Circle Equip Ancient Battle Axe β Swinging Attack until broken Equip Guardian Sword β Sword strikes until defeated
Middle Trials: COMPLETE Burn extra Stamina Wheels if remaining
BETWEEN TRIALS Eat Hearty Fried Wild Greens up to Max Hearts & Stamina Begin Final Trials
-| FINAL TRIALS |-
FLOOR 1 - STALBOKOBLIN TROUPE β’ Grab Rusty Halberd Knock off heads of incoming Stalbokoblins β’ Grab Spiked Boko Bat β’ Grab Spiked Boko Spear Finish off Stalbokoblins heads β’ Grab Spiked Boko Bat β’ Grab Spiked Boko Shield Throw Rusty Halberd at Stalbokoblin Equip Spiked Boko Bat β Strike Stalbokoblin head β’ Grab Spiked Boko Bow Break Crates β Grab Arrows
FLOOR 2 - STORMY SKULL CAMP Equip Spiked Boko Spear & Bombs Spear the 1st Electric Keese Whistle & Bomb the 2nd Electric Keese Place Bomb by Explosive Keg Detonate when Cursed Lizalfos approaches Finish off heads with Bomb & Spear
FLOOR 3 - STALMOBLIN AMBUSH Equip Spiked Boko Bat Arrow Electric ChuChu 1 & 2 Break Barrels β Grab Arrows Equip Spiked Boko Spear Approach edge on higher level to wake Stalmoblins Bullet Time Arrows at all 5 Unequip Spiked Boko Bow β’ Grab Dragon Bone Boko Bow
FLOOR 4 - STALHORSEMEN β Bomb at approaching Stalbokoblins & Spear reachable ones Finish off heads with Bombs and Spear β Arrow far away Stalbokoblins β’ Grab Dragonbone Boko Bat Equip Cryonis, Spiked Boko Bat Whistle to attract attention of Stalbokoblin Archers & prepare Cryonis Bullet Time Arrows off Cryonis Break Crates β Grab Arrows & Shock Arrows
FLOOR 5 β STALNOX π Equip Dragonbone Boko Bat, Stasis Stasis Stalnox & Arrow eye Swinging Attack until broken Equip Spiked Boko Bat Stalnox butt stomp, eye falls out β Finish off eye β If Stalnox does not butt stomp β Stasis & Arrow eye Grab Thunderblade, Flamespear, and Great Frostblade
FLOOR 6 - RESTING AREA I π Open first chest on right β Flamebreaker Boots Pause and Equip Flamebreaker Boots Break last 2 crates on right β Grab Arrows Open last chest on right β 3 Ancient Arrows
FLOOR 7 - MOLTEN INLET Throw Spiked Boko Bat at Fire ChuChu Remove Spiked Boko Shield & Equip Bombs Bomb Stone Pebblits & Rock Octorok
FLOOR 8 - LIZALFOS BUTTES β’ Equip Great Frostblade OHKO Fire-Breath Lizalfos β’ Grab Strengthened Lizal Bow OHKO Fire-Breath Lizalfos Break Crates β Grab Fire Arrows OHKO Fire-Breath Lizalfos
FLOOR 9 - FIERY SKULL CAMP Arrow headshot Fire Wizzrobe & OHKO β’ Grab Meteor Rod Bullet Time Arrow Moblin until dead & land with Sword Strike β’ Grab Iron Sledgehammer OHKO Fire-Breath Lizalfos 1 & 2 β’ Grab Reinforced Lizal Shield
FLOOR 10 - MOLTEN WATCHTOWER β Equip Magnesis OHKO Fire-Breath Lizalfos Land on ground floor and magnesis chest out of lava β 3 Ancient Arrows Magnesis metal crate out of lava and whack Moblin Break crate β Grab Fire Arrow Magnesis metal crate to whack Moblin 2 & 3 β’ Grab Steel Lizal Bow β If Steel Lizal Bow is not easily retrievable β grab Royal Bow in Resting Area 3 instead
FLOOR 11 β IGNEO TALUS π Wake Talus with Sword strike & jump on back Equip Iron Sledgehammer β Swinging Attack on weakspot
FLOOR 12 - RESTING AREA II π Open middle chest β Stone Smasher
FLOOR 13 - TUNDRA CAMPFIRE Equip Bombs, Meteor Rod, Steel Lizal Bow Bomb Stone Pebblits Arrow Ice ChuChu Bullet Time Arrows to Bokoblins Equip Fire Arrows
FLOOR 14 - TUNDRA WATCHTOWER Meteor Rod at Ice ChuChu & Ice-Breath Lizalfos Fire Arrow to melt icy chest β 3 Ancient Arrows Shield-surf towards staircase Equip Thunderblade β strike Bokoblin 1 Fire Arrow to Bokoblin 2 Sword strike to Bokoblin 3 Equip Ancient Arrow & vaporize White Moblin β Ancient Arrow Safety Strat: Sword strike White Moblin, grab/equip Dragonbone Moblin Club, Spinning Attack
FLOOR 15 - TUNDRA RUINS Bullet Time Fire Arrow at Ice Wizzrobe then Bokoblins Equip Stone Smasher β Swinging Attack White Bokoblin Equip Stasis β Moblin & Swinging Attack β’ Grab Blizzard Rod
FLOOR 16 - FROST TALUS π Awaken Talus by running up close to it Fire Arrow at torso to stagger it Jump on back & Swinging Attack to weakpoint Equip Ancient Arrows
FLOOR 17 - WHITE LYNEL Vaporize Lynel wih Ancient Arrow Equip Shock Arrows & Meteor Rod
FLOOR 18 - RESTING AREA III π β If Steel Lizal Bow was not retrieved - Open first chest on right β Royal Bow
FLOOR 19 - DECAYED GUARDIANS π‘ β Advance at straight-ahead Guardian & Parry laser Approach Guardian 2 to right Awaken with Shock Arrow & Parry laser Parry laser from Guardian 3 Parry laser from Guardian 4 Awaken Guardian 5 & 6 with Shock Arrow Parry Guardian 5 laser Parry Guardian 6 laser Equip Ancient Arrows
FLOOR 20 - GUARDIAN STALKER Approach Stasis Guardian with Whistle Sprint Stasis Guardian Stalker & OHKO Ancient Arrow
FLOOR 21 - GUARDIAN SKYWATCHER Whistle to attract attention Stasis Guardian Skywatcher & OHKO Ancient Arrow
FLOOR 22 - GUARDIAN PATROL Stasis Guardian Skywatcher & OHKO Ancient Arrow OHKO Ancient Arrow Guardian Stalker Meteor Rod grass to create draft Bullet Time OHKO Ancient Arrow Guardian Turret β If arrow misses β climb tower and Spinning Attack with Stone Smasher, stun with Arrow if needed β If the Floor 14 safety strat is used β use leftover Ancient Arrow for second chance Equip Blizzard Rod
FLOOR 23 - THE KITCHEN SINK π Stasis Lynel & vaporize with Ancient Arrow Blizzard Rod approaching Bokoblins Bullet Time OHKO Ancient Arrow Guardian Turret
Final Trials: COMPLETE Burn extra Stamina Wheels if remaining
CREDITS:
Route by PuppetMaster9
Transcription by Squashua
Transcription Edited for Pastebin by PuppetMaster9
Transcription Edited for SRC by PuppetMaster9