so the "dair" is jumpcancelable?, felt damage was a ton off when doing a co op run with the birdpower, maybe that's the way to go then!
Someone should test if jumping from slopes skips any timeloss on the friend train/circle segments.
Anyone found if any of the friend trains or cannons is skippable lose less time? (that doesnt require more then 1 player, since cooking and probably throwing startup is slow when waiting for a AI to do it)
Different for each char for sure, you cant compare a character getting 1.15 to another char getting sub 1h.
Yes definitly, not gonna spoil my time and char before leaderboards for every character are up though. That said, still need to get that sub 1h since sotb aint good enough! There easily should be one for each character (but since they are many segmented IL might be a bit much), and one for single player any char and co op 2 and 4 players.