Hey I know I'm one of the few active runners at the moment (if not the only one), but I think this game could use a ten floors category. This is because the two and five floors runs don't seem to reflect the real arcade mode experience. I would know. Before I started running this game, I was an arcade mode grinder, and got a high score of over 500,000. The success of each run wasn't due to any special exploitation of knowledge, or the amount of care I put into it, or anything like that. What it came down to was the headspace I was in while playing: not overanalyzing, but still paying attention. I don't think either of the existing arcade mode categories reflect that; they're all speed and efficiency, and headspace isn't really a concern. With a ten floors category, runners would have to develop the right way of thinking about the game, in order to go fast but not die, because the longer run times would punish death more than the smaller other categories do. The game also tends to speed up in pace and reach levels of difficulty that the earlier levels don't show as you go along. I think this new run would have a lot of reasons to be fun in its own right, much as the 2 and 5 floors categories present different challenges. If you don't make the category, I will post videos of runs on my YouTube channel anyway.
How does pausing affect the timing of runs? Does pausing contribute to run time or is in-game time the only thing measured?