Hello everyone,
Although it didn't comply with all of the game and category rulesm (and so won't be appearing on the leaderboards), I still thought it was worth mentioning that an 8 person multiplayer Space Age run has been completed in 8:06:41.
Strong work by Zulan, Pitta, XenoCyber, Phoenix27833, Acido, pantabo, Thue, and Ximoltus.
https://www.speedrun.com/Factorio_Space_Age/runs/m7oleney
A great accomplishment and stake in the ground. Looking forward to seeing more in the future!
The community has decided to suspend the challenger ruleset temporarily for 2.0 base game and Space Age. We still encourage people to enable replay on all save games, and comply with the other challenger rules, but this is not currently required.
For multiplayer games a save with replay IS still required (see category specific rules).
See below for the addition to the game rules
Challenger ruleset for 2.0 base game and Space Age will be overwritten from now until one of the following circumstances will happen
- by 1st of December challenger ruleset will be reinstated (the date is subject to later adjustment)
- in all single player categories with more than 5 runs and in all multi player categories with more than 3 run the challenger ruleset will be reinstated even before 1st of December
After some discussion, we have adopted a challenger ruleset for top 5 runs (top 3 for category extensions). https://discord.com/channels/260103071017730048/390245480036040704/1284245154441723906
Where save games were required, they are now required to be replays.
The rules are now updated with all new rules
Thanks!
old rules:
• The "Category Rules" must also be observed.
• Unless specified otherwise, the run must be performed using the default "Freeplay" scenario
• Runs are verified against the rules that were valid at the time of the run.
• Submissions require a permanent video proof.
• The run must be performed on a version that was the latest stable or experimental version within 48 hours of the start of the run.
• Runs that used bugs that become fixed in later versions may be invalidated depending on the bug, on a case by case basis that anyone can open.
• The usage of mods is forbidden.
• The usage of features that are intended to be admin only is forbidden.
• The usage of commands is forbidden, except for the commands on the following allow list: https://www.speedrun.com/factorio/guides/rbxlg
• The usage of game breaking bugs is forbidden, by community vote the following list of bugs/glitches/exploits is denied for use in any Factorio Speedrun: https://www.speedrun.com/factorio/guides/r7fs8
• The usage of the debug mode is forbidden except for the options "show-fps", "show-clock", "show-multiplayer-waiting-icon", "show-multiplayer-statistics", "show-tile-grid", and "show-blueprint-grid".
New Rules
• The "Category Rules" must also be observed.
• Unless specified otherwise, the run must be performed using the default "Freeplay" scenario
• Runs are verified against the rules that were valid at the time of the run.
• Submissions require a permanent video proof.
• The run must be performed on a version that was the latest stable or experimental version within 48 hours of the start of the run.
• Runs that used bugs that become fixed in later versions may be invalidated depending on the bug, on a case by case basis that anyone can open.
• The usage of mods is forbidden.
• The usage of features that are intended to be admin only is forbidden.
• The usage of commands is forbidden, except for the commands on the following allow list: https://www.speedrun.com/factorio/guides/rbxlg
• The usage of game breaking bugs is forbidden, by community vote the following list of bugs/glitches/exploits is denied for use in any Factorio Speedrun: https://www.speedrun.com/factorio/guides/r7fs8
• The usage of the debug mode is forbidden except for the options "show-fps", "show-clock", "show-multiplayer-waiting-icon", "show-multiplayer-statistics", "show-tile-grid", and "show-blueprint-grid".
- Runs in the top 5 (top 3 for Category Extensions) must also adhere to the Challenger Ruleset.
Challenger Ruleset:
- A save file with replay enabled is required. To enable replay on every save game please see https://www.speedrun.com/factorio/guides/bkces
- Non-singleplayer runs must also provide permanent video for all players OR permanent video for the host and all admins in the run and an admin must run the debug command at the very start of the run "/config set allow-debug-settings false".