"if nav_dynamic still needed to be enabled during a run to see the benefit" didn't really get what you meant, since you only have to enable it once and the file is overwritten.
About the last paragraph I kinda agree, so i'll change my nav files to default then.
First of all I expect a little wave of new runners, since i've heard from a few of my friends that they are willing to try running kingpin and it's better if we come to some conclusion.
My opinion is that if we find a way to consistently do the skip it's preferred to perform it on nav "0" on clean version (the problem is that we can't really figure out if a runner is using clean version or not), but if it remains a random mess then I would prefer messing with that command.
Hello, i would like to discuss one thing which is really weird. Recently i randomly got a skip of safe cracker on the second level - the dude managed to jump downstairs really quick and i didn't have to wait.
After that i tried to investigate what caused it. I found out that with a specific (extremely random) setup you can make him step on the railing and jump down without going around.
I tried several commands to find out how it's triggered and stumbled upon a command nav_dynamic 1. The default is "0". And that command allowed the dude to jump down with 99% success rate. However, i realize that this command is only available after developer 1 which is not allowed of course and i typed in nav_dynamic 0 and now the fun part - even though the command is off the safe cracker jumps down consistently. I reseted the game and it still worked. I have both developer 0 and nav_dynamic 0, but the dude falls down immediately, which saves time.
Since i still wanted to test the setup without that glitch i reinstalled the game and the dude now goes around again.
Now the true question. We kinda have 2 options now.
- every runner of this game should go to console, type in developer 1 turn navigation on and then off and that should keep the glitch for the game forever. I think that's a bit sketchy, since at some point a runner basically should use cheats. However, i think this option is better than the second one
- first of all we should find a way to check if this command has ever been changed (what is almost impossible) so that we can verify runs. Secondly, we should find a consistent setup for the skip without the command and that's gonna be a pain in the ass for sure. I spent an hour or so with a friend and we managed to force him to jump down 7 times out of 100 or so.
I would like to have a discussion or to hear some opinions, especially from moderators.
There is a secret level and i made a speedrun there. Can we add this as a new misc category? If you want video- write smth and wait a bit till i make it.
Everyone is using ingame timer, cause it allows you to wait for cycles and not to waste any time. Moreover, it works as autosplitter and it dioesnt count loading time.
Developers just made a patch which changed patterns as they did in first game. From now it seems not to mean very much, but if they keep doing this speedrunning would be impossible. I don't ask for anything- just a theme to discuss.
We (me with friend) started to run this game, but we learnt that the game was patched and changed a bit. Now we can't use levers in the theatre as fast as before. Can mods update the leaderboard, or maybe someone has downpatched version?
ty:3 But am i allowed to play Story Mode by the rules? Is Advanced Mode faster?
Hello everyone! I started learning this game and found that there are some differences between my game and wr holder's (and Msushi's). There are another location of buttons and somewhere white walls( to make a portal) in another places. Was the game patched? Can i downpatch it?
i tried to do that skip about 30 times-and then I almost gave up idea of making speedrun. So if it still works can someone send me a guide :3
I noticed that CapitainPaul changed his bull riding strat into running or riding only one bull strat. Which one is faster and why?
Announce please when you send something. Don't want to skip any message :3