Glitches found in SMB1 SpeedRun
7 years ago
India

List of glitches that were found to improve Super Mario speedrun .

Wrong Warp 4-2 : Andgrewg. Wrong Warp 8-4 and Pixel Jump : Andrewg. FlagPole Glitch : klmz.. setup prepared by SockFolder and Mav6771

If there are any other please mention in comment thanks.

تم التحرير بواسطة الكاتب 7 years ago
French Southern Territories

Who the hell is "Andgrewg" ? Kappa

CapnSR, Twintail_Nami و 5 آخرون تُحب هذا
India

He was the first person to push the limits and reach 5 minutes mark and then improving his WR under 5 minutes since 2006 .

Here you go https://www.speedrun.com/user/andrewg

French Southern Territories

FailFish Why don't you double-check before posting something ? FailFish You incorrectly wrote andrew's nickname.

Also I am not sure this thread has any interest. Anyone who follows the speedrun of this game knows about its history. I guess .... I hope ...

Germany

"Wrong Warp 4-2 : Andgrewg. Wrong Warp 8-4 and Pixel Jump : Andrewg. "

I think these were all known before andrewg started running.

CapnSR, eddiecatgaming و 2 آخرون تُحب هذا
United States

@i_o_l "I think these were all known before andrewg started running." more like I think these were all known before andgrewg started running.

United States

@eddiecatgaming I was just making a joke about the kid misspelling andrewg, not that I wanted to say something.

India

i_o_l : i saw on youtube Mario SpeedRun Progression in that video he told andrewg hid it from others , dont know if its true or not ?

Victoria, Australia

I really doubt he'd hide it from others. He seems too nice a guy to do that. Then again I don't really watch his stream so...

Germany

These glitches were banned at the time, he didn't hide them. The WR didn't really progress from 5:05 to 5:00, all runs before followed the Twin Galaxies ruleset while andrewg made it for SpeedDemosArchive (although andrewg's run is better in every regard and not just due to glitches). Here's a TAS older than the 5:00 with all 3 glitches: http://tasvideos.org/374M.html

Andrewg found the method of bumping into blocks for the 4-2 warp (or a TASer may have, but ignored it for being slower than the wallclip). Also bullet bill glitch was first used in this TAS by kmlz: http://tasvideos.org/1080M.html

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Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
11 months ago
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