Hello, Shrek The Third runners, the current mod team has decided to make a few noticeable changes to the leaderboard, which I'll list:
- The separation of SD Consoles
- Archiving the "Bee Movie Demo" category
- The archiving of the "Lag%" category
I'll explain the reasons as to why for each of them.
The separation of SD Consoles has been done because of an advantage on Wii/PS2 over the PSP in Evil Queens Castle, where a skip is not possible on the PSP version of the game, but is possible on the Wii/PS2.
We have decided to archive the Bee Movie Demo category because we don't think that it is a category that should go in the main leaderboard, but rather in a category extension.
Honestly, I don't even understand why Lag% is a category, it does not seem to have any runs and it is, quite frankly, a very meme category that shouldn't be on the main leaderboard
We hope to hear your opinions on these changes.
- hans_fm17
Hello, I used to be a part of the community, but left a long time ago.
It's great to see this game got the spotlight again after I left due to inactivity.
I will specify that Lag% exists due to BLJ works consistently on low FPS, which you wouldn't normally get in vanilla, but on PC, you can use the external tools like Rivaturner and bind any key to lower the FPS to clip. We were always precarious on it due to the reasons above, so Young, I believe, created it as a compensation.
As for the skip that weren't possible on PSP, do you mean the one where you skip from the entryway to the left tower to the end? If so, I'm pretty sure it is possible, but difficult. I might have a video of it on my channel.
The skip i am refering to uses enemies that spawn on the Wii/PS2, but don't spawn on the PSP
As for the Lag% category, I believe that we should allow keybinds to change FPS on the normal PC category, and not a specific miscellaneous category.
The skip i am refering to uses enemies that spawn on the Wii/PS2, but don't spawn on the PSP
Oh, you mean the one where you get up to the platform at the beginning?
As for the Lag% category, I believe that we should allow keybinds to change FPS on the normal PC category, and not a specific miscellaneous category
Again, at that time, the idea of changing FPS is precarious since STT will became unplayable higher than 60 FPS at most.
We separated because the stromboli's workshop skip doesn't work properly on psp due to the scenario not loading, only the collisions.
Again, at that time, the idea of changing FPS is precarious since STT will become unplayable higher than 60 fps at most.
The idea was to allow keybinds to lower the FPS on the main PC category (rather subcategory).
We separated because the stromboli's workshop skip doesn't work properly on psp due to the scenario not loading, only the collisions.
Ah, That one is a pain in the ass. It is still somewhat possible, you'll need a lot of setup for that.