The idea of this Category is to maximize technical skill and tactical execution of the mechanics of the game through oppressive limitations. All Centered around the least popular spell... Bridge!
You're a Builder, a Bridge Builder. The ONLY Bridge Builder. No Lollygagging! You're tasked with Bridging the entire world together man. Get to it! If you slack off, the people revolt! Until the job is done you have no other purpose. The people will not accept you as their ruler if you do not prove yourself worthy. Build the infrastructure necessary to support mass transit throughout the continent!
Restrictions: Wait until end of week is forbidden.
Use of Boat on unexplored Continents is limited to a single Docking location of your choice. You must explore the remainder by land before you can Dock elsewhere.
Visit every town on the Continent before you can spend Gold (Except on Bridge Spell) or use Boats, Siege Weapons, or Spells (except Bridge) on said Continent.
Due to game limitations this also means the duration of spells like Raise Control & Time Stop must fully expire before entering an unexplored Continent. Additionally, you cannot bring troops gained using spells like Instant Army, and Clone with you to unexplored Continents. As they are of Magical Origin.
Please feel free to offer any critique you may see fit to make this a more enjoyable Category for frequent runs. My experience with this game is exceptionally limited.