Yesterday that Snowgrave's guide came out, I saw that in the same guide they report that the random chaos of pirouettes is different from that of normal game. So (Although I don't know what pirouettes do without having Ralsei) I took the time to figure out the new effects. Turn 1: You defend and gather the tp for the first pirouette Turn 2: Nothing Turn 3: Defense for the team Turn 4: Nothing Turn 5: A perfect 10 Turn 6: Nothing Turn 7: Jevil's next attack hurts faster Turn 8: Defense for the team Turn 9: Jevil's next attack goes faster Tunr 10: Jevil's next attack hurts faster Those are the shifts that I was able to gather, eventually they will be discovered even more, but for the moment I only found those, I hope they serve
When paracer, investigating more, the effects are completely random. Also, if you get an ''it felt comforting'' in the second turn, the game crashes
the first time I tried it I died several times, and those times the circle of effects was completely the same. After turn 10 all the effects were the same. So I finished the fight with X-Slash, then I tried again and the circle was random. I closed the game, and tried again and kept being different. I closed it once again and it was the same, changing over and over again.
Weird, there could be something that determines the cycle of it still but it could also be random. I'll try asking the dev sometime
i tried to just pirouette over and over again and it turns out that:
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If you get "Comforting" on a turn that is a power of 2 and get hit the game crashes
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Other than that, it's completely random
I have added sub-categories to Cookie% after I learned it could be gotten in Snowgrave Route and to have diversity in runs. I have also removed the "OOB" category as all runs are going to be on the newest version at the time and the OOB glitch was patched. Meaning people would have to go back to an