EDITED. Youtube sometimes plays shenanigans with low-res videos and encodes them at 30fps. Any submission for Any Ending category can be literally frame perfect so that this is not a space for fudging, so if a vid is ever a top time you may need to send a raw file or increase the res for YT to show a 60fps encode.
Another thing: NES rules for example currently mention half-frames: I propose to remove such nonsense from our timing standards since it is very easy for mods to use tools to establish precise start/end times, that has been done before. I propose we re-express the start/end times for NES and GEN as functions of a solid on/off rather +- x frames, rather than fades. Fades are very hard for runners to judge and a clearer demarcation can make the runs more transparent. Does anyone have any objections? The run time would be the same; just the verbage would change, and I have no intention to retime historic runs unless requested.
NES framerate is slightly higher than 60 fps, so it's never going to be 100% perfect with normal recording methods. Maybe a better solution is to just add s very small amount of time for low fps submissions. Requesting a raw file and waiting everytime is annoying. What other visual start/end frames do you suggest?