Posted
byAdjustments
- Using "Ethereal' s Life Fountain" will now clear temporary curses from the user.
- Increased the speed of the throwing motion.
Fixes
- Fixed the abnormal behavior of the monster "Juvenile Dragon" when frozen.
- Fixed the issue where the Boss "Steward the Demon Sealer" still had attack hitbox after completing some attack animations.
- Fixed the occasional incorrect exits that could occur in multiplayer games.
- Fixed the incorrect special effects displayed when the Boss "Behemoth" takes damage in multiplayer games.
- Fixed the issue where the multiplayer game would still display the need to purify curses when sharing after purifying the curse with the treasure.
Attempts to Fix 1.Attempted to fix the issue where characters would occasionally be immune to attacks.
Posted
byNew Additions
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Christmas Skins: Added 4 purchasable Christmas-themed character skins, available at the Goblin Traveling Merchant.
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Festive Freeze Bomb: From Christmas to New Year’s Day, the hunter item "Freeze Bomb" will automatically be replaced with the "Huge Snowball" for extra frosty fun!
Adjustments
- Cursed Coin Update: Adjusted the treasure’s effect to: "When entering a new valid area, there is a 50% chance to gain an additional refresh token."
Fixes
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Fixed an issue where the Dragon's Flame Crest treasure's explosive projectiles couldn’t critically hit.
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Fixed the ability to refresh weapon enchantments without sufficient Demonite Ingots.
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Fixed the abnormal display of health value bonuses on weapons.
Attempts to Fix
- Attempted to address the issue causing throwable items to occasionally drop automatically in multiplayer games when held.
Posted
byAdjustments
- Adjusted the freezing threshold for all monsters, making it more difficult to freeze them after the initial freeze.
- Reduced the freezing aura range of the treasure "Icebound Wand" from 6 to 4.8.
- Reduced the Crystal Bolt damage multiplier of the treasure "Ice Crystal Dagger" from 120% to 65%.
- Increased the Flame Bolt damage multiplier of the treasure "Dragon's Flame Crest" from 40% to 80%.
- Adjusted the muskets "Dragon Blaster" and "Crystal Dragon's Head" to allow follow-up light attacks after skill release and to use roll actions more quickly.
Fixes
- Fixed the issue where the treasure "Evil Spirit-Binding Bottle" would trigger the curse effect again upon re-pickup after purification.
- Fixed the issue where the kill effect triggered by the treasure "Corrupted Bracers" did not take effect.
- Fixed the issue where the "North Wind Horn" could not be triggered by the effect of the "Corrupted Bracers".
- Fixed the issue where the treasure "Cursed Coin" could be repeatedly obtained after continuing the game.
- Fixed the issue where the treasure "Dragon's Flame Crest" could still shoot Flame Bolts after being discarded.
- Fixed the issue where the treasure "Destiny Coin" did not receive critical damage bonuses under certain conditions.
- Fixed the issue where the skill of the one-handed weapon "Eternal Frost" could not critically hit.
- Fixed the issue where the long press light attack of the one-handed weapon "Hero's Lance" did not trigger the effect of the treasure "Soul-Absorbing Wedge".
- Fixed the issue where the first strike of the short spear module of one-handed weapons had too much knockback distance.
- Fixed the issue where the long press light attack action of the axe and hammer module of one-handed weapons could provide defense effects even when the shield is broken.
- Fixed the issue where using the skill of the bow "Arrow of Ice" did not increase energy value.
- Fixed the issue where the mutants summoned by the skill of the bow "Corrupt-Bone Bow" occasionally did not hit monsters.
- Fixed the issue where using the skill of the staff "Supply Beacon Staff" and immediately rolling would not consume mana.
- Fixed the issue where the musket "Devouring Beast" could not increase the maximum health value.
- Fixed the issue where the magic value increase from the "White Mage’s Robes" would not be doubled by "Cursed Magic Crystal".
- Fixed the issue where the Gold Soul Crystal Ingot would push players abnormally.
- Fixed the issue where summoned creatures would not die in multiplayer games.
Attempts to Fix
- Attempted to fix the issue where some monsters get stuck at the edge of walls and abnormally jitter.
- Attempted to fix the issue where some monster AI occasionally becomes abnormal and unable to move.
v0.5.2.5 version update patch (Tue, December 31, 2024 @ 1:52 AM EST)
Adjustments
- Using "Ethereal' s Life Fountain" will now clear temporary curses from the user.
- Increased the speed of the throwing motion.
Fixes
- Fixed the abnormal behavior of the monster "Juvenile Dragon" when frozen.
- Fixed the issue where the Boss "Steward the Demon Sealer" still had a
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