Reacties
San Francisco, CA, USAVoidspace2 months ago

We have no idea what could be on a pre-existing save. Rather, creating a new one and using Zeekers Cheat we are able to determine what exactly went on and are able to verify runs.

The reason why Zeekers wasn't its own subcategory is for several reasons:

  1. Creation of new subcategories multiplies the amount of dead categories there are. Great example of this is the Beehive category on the main leaderboard, which might get removed or changed soon depending on v50 release/community.
  2. We took precendent from T3 ILs.
  3. When it was first discussed for addition for Kill% as a whole, it was meant to be an RNG reducer, so there was no need for splits.
San Francisco, CA, USAVoidspace2 months ago

Credit spending over 60 was already implemented for T3 ILs as well. There was just no way to enforce a 60 limit in the case for T3 ILs since in the beginning, you would have so many credits just getting to the moon and excess tools.

Same concept here. Players are allowed to just spend however much they would like to help them with the run.

Slayer% having Zeekers is different from Bestiary% and Log%. Bestiary%/Log% are "natural" progressions that require you to go to the specific moons to get the file (mainly Log%, Bestiary% is more luck-based). However, Slayer% is an extension for Kill%, where you are focusing on killing and not anything else.

JuuicyFruit en Bigboe97 vindt dit leuk
San Francisco, CA, USAVoidspace2 months ago

The argument is slightly based off 100% ILs on the main leaderboard: you aren't competing to get to the moon the fastest and then start your run. Zeekers Cheat allows you to mitigate scrap RNG (as Cookies said - RNG reducer) and focus solely on Kill% (in this case).

For 100% ILs, time starts when you attempt a T3 moon; time to get to the specific moon is not counted. In this case, Kill% is similar: time to get to a specific moon shouldn't be considered in the time, hence why Zeekers Cheat was allowed.

The nice thing is that anybody can use it; it is not gatekept from anybody and is relatively straightforward to conduct.

JuuicyFruit vinden dit leuk
San Francisco, CA, USAVoidspace2 months ago

Please discuss/suggest mods that you would like to see in this speedrunning board.

Please keep note that we do not intend to stray too far from core vanilla gameplay. Suggestions for mods that heavily change gameplay will be "scrutinized" more heavily than their counterparts.

San Francisco, CA, USAVoidspace2 months ago
Deze opmerking is verwijderd
San Francisco, CA, USAVoidspace2 months ago

We haven't looked into the game code outside of monster-caused deaths. We'll double check for external deaths such as delivery rocket and other miscellaneous ones.

San Francisco, CA, USAVoidspace2 months ago

It exists already, it falls under "Mauling" in Death%.

San Francisco, CA, USAVoidspace3 months ago

There’s an ultimate guide in the speedrunning discord.

San Francisco, CA, USAVoidspace3 months ago

Anything goes until the community wants a split.

San Francisco, CA, USAVoidspace3 months ago

It falls under suffocation.

San Francisco, CA, USAVoidspace3 months ago

Nutcracker crouch method seems like it’d belong in glitchless. At the moment, giftbox manipulation is banned and the rules still state that you are not allowed to relog.

michaeldoubleyou17 vinden dit leuk
San Francisco, CA, USAVoidspace3 months ago
  1. Crouch sprinting is movement tech - glitchless
  2. Killing dog through ship door is abusing glitch - glitched
  3. Parkour (safe spot) - glitchless
  4. Haven’t seen nutcracker crouch method, probably would have to send a clip here
San Francisco, CA, USAVoidspace3 months ago

It definitely has to do with older GPUs not being able to do certain things. As long as you follow the rules, everything should be set.

LynneAi vinden dit leuk
San Francisco, CA, USAVoidspace3 months ago

@LynneAi It would still be valid since it’s not related to modding.

LynneAi vinden dit leuk
Over Voidspace
Speedrunning is the ultimate test of skill and knowledge. It is my passion to achieve insane times.
Lid geworden
1 year ago
Online
today
Runs
658
Gespeelde spellen
Ready or Not
Ready or Not
Laatste run 1 month ago
333
Runs
GTFO
GTFO
Laatste run 5 days ago
120
Runs
Snake Force
Snake Force
Laatste run 6 months ago
55
Runs
SCP: 5K
SCP: 5K
Laatste run 1 month ago
32
Runs
Ready or Not: Category Extensions
Ready or Not: Category Extensions
Laatste run 1 month ago
32
Runs
Clustertruck Category Extensions
Clustertruck Category Extensions
Laatste run 4 months ago
19
Runs
GTFO Category Extensions
GTFO Category Extensions
Laatste run 2 months ago
14
Runs
Perfect Heist 2
Perfect Heist 2
Laatste run 1 year ago
8
Runs
Gevolgde spellen
it's always monday
it's always monday
Laatste bezoek 6 months ago
17
bezoeken
Red Trees
Red Trees
Laatste bezoek 1 month ago
4
bezoeken
I'm Still Here
I'm Still Here
Laatste bezoek 1 month ago
25
bezoeken
Contain
Contain
Laatste bezoek today
6
bezoeken
Rodeo Stampede: Sky Zoo Safari
Rodeo Stampede: Sky Zoo Safari
Laatste bezoek 1 month ago
15
bezoeken
Vroomies
Vroomies
Laatste bezoek 1 month ago
5
bezoeken
Cat Halloween
Cat Halloween
Laatste bezoek 5 months ago
3
bezoeken
Cat Shot
Cat Shot
Laatste bezoek 4 months ago
3
bezoeken
Gemodereerde spellen
Lethal Company
Lethal Company
Laatste actie 24 days ago
717
acties
Lethal Company Category Extensions
Lethal Company Category Extensions
Laatste actie 27 days ago
284
acties
GTFO
GTFO
Laatste actie 4 days ago
277
acties
Flip Bottle
Flip Bottle
Laatste actie 24 days ago
195
acties
Legacy GTFO
Legacy GTFO
Laatste actie 27 days ago
138
acties
Snake Force
Snake Force
Laatste actie 3 months ago
38
acties
Rodeo Stampede: Sky Zoo Safari
Rodeo Stampede: Sky Zoo Safari
Laatste actie 1 month ago
34
acties
Code Panda
Code Panda
Laatste actie 2 months ago
27
acties