Threads
Virginia, USAkoffingrockz6 years ago

Hello everyone, today there has been a development regarding loading times between the revision a and standard versions of the game. Revision A actually seems to play the transitions faster as the fadeout is nonexistent and it splits straight to gameplay. This means that standard carts are only useful for playing the two games that Rev A can't play- Jigsaw and Alfred n the fettuc. Cart will not matter in Billybob or Ooze due to the current split in categories. I am adding a choice to state the version, however, for now we will NOT be splitting categories. I hope this makes sense to everyone

Sherkel likes this
Virginia, USAkoffingrockz6 years ago

Hello everyone! I hope you all have been enjoying speedrunning Action 52 lately. If you look at the leaderboards, you will notice that not all 52 games are listed. The reasoning behind this is to prevent empty game leaderboards. We will, however, be more than happy to add any game or category as soon as a run is completed. To submit a run of a game you have two different options: 1) Join our discord at https://discord.gg/3ZGvvPm and submit under the #runs category OR 2) Simply make a post with the video to your run below. As for the validation of new categories, we prefer to have a discussion with the mods either here or on the discord before officially adding it. Necessary categories (such as in Billybob and Ooze due to crashes) will automatically be added as long as there is a completed run in any category. I hope this all makes sense and good luck!

Baking_cOokie and AntBlueR like this
Virginia, USAkoffingrockz6 years ago

So just out of curiosity what do you all think is a good time needed for video verification? I feel for any% a good threshold would be sub 25. What do you all think? Just want to make sure it's fair for everyone

Virginia, USAkoffingrockz7 years ago

Hello everyone! Some time within the next month (TBD) we are hoping to hold a Lester the Unlikely any% tournament. Even if you have never played the game, Lester is an easy game to pick up to learn for a race. Here is a link to a tutorial for anyone willing to learn: http://www.speedrun.com/Lester_the_Unlikely/guide/w2zaj

If you wish to participate in the race comment below and your name will be added. This is not a 100% commitment so feel free to just say if you are interested.

Current possible participants:

Koffingrockz Radioactive Rat Liampiper Lachy3923 TokyoScarab Philosopator Cetra_Blues Fonzoide Mrzerathemant Ehrihk

If you are on this list and you wish to be removed feel free to say so.

LiamPiper likes this
Virginia, USAkoffingrockz7 years ago

Hello and welcome to the Lester the Unlikely general discussion thread. If you have any questions about this run or any categories feel free to ask them here and I will answer them as soon as I can.

Virginia, USAkoffingrockz8 years ago

Hey guys sorry to make 2 threads in one day I just found a major thing that I think should be changed for the cannonless route. It's in world 5. Since the route will be simple I'll type everything here.

1-1: Grab first star coin 1-Toadhouse: Get blue shell 1-2: Secret exit 1-Tower: Normal exit 1-4 1-5: Grab 2 visible star coins 1-Castle 2-1: Grab the easy star coin 2-2 2-3: Secret 2-A: Normal Exit 2-Castle 3-1: Immediately use reserve shell. You will still make the shell cycle in the rotating box by hitting it optimally. Grab the coin after the p-switch 3-2: Lose shell, secret exit. Get fire. 3-B 3-C 3-Castle: Damage Boost only on the first spiky thing only. Grab the fire flower near the end. 5-1 5-2: secret exit 5-3: Take the bottom route. You may take damage but it's okay. (Use 5 star coins to reach 5-B) 5-B: Secret exit, use reserve shell before slope 5-Castle: Get mini mushroom 7-1 7-2: Secret exit. Skip hitting the second switch. 7-Tower 7-4: Secret exit 7-Castle World 8 is the same as always. Pray for a shell drop.

Virginia, USAkoffingrockz8 years ago

I have quite a lot of knowledge when it comes to this game's RNG. To begin with, RNG values change based on certain sound effects ex) double/triple jumps and hitting coin blocks. I do not believe individual coins effect RNG but someone may want to look into that for me. I will make a video showing my jump route but the coin block count seems to be the most important. Hitting 2 blocks will almost always give you a red block. It's like 90%, however it seems that the red block will usually drop the fire flower if you hit 2 blocks. If you hit 3 coin blocks the red block is a bit less consistent but it appears that the blue shell will usually spawn if you do get the block.

These results are nothing official but seem to be giving me MUCH better results than ever before. It also does not appear the in game clock manipulates RNG. Variance in RNG may be due to when you start your game, because of this I always reset my game and immediately mash A and have file 1 be my run file.

Hopes this helps and makes any% more bearable.

Video:

Pidgey, JoshTGR and 2 others like this
Virginia, USAkoffingrockz8 years ago

Lately there have been many new requests for new categories. I feel to settle which categories should and should not be made official we should vote on this thread for what categories we want to have. If a category reaches enough votes then the mods will detetmine whether or not a category will be made official. This thread will be checked every day and any changes will be made to this first post. Rules over voting such as whether or not the creator of a category should be able to vote will be determined by mods.

MAIN FULL GAME CATEGORIES

Any% No Secret Exits 100%

MISC. FULL GAME CATEGORIES

Cannonless All Levels Low%

PENDING CATEGORIES

All Exits- 2 votes, 2 downvotes Any% Secret Worlds- 6 votes Cannonless as a main category: 6 votes No Secret Exit as Miscellaneous: 4 votes Low% as main category: 5 votes All Castles: 3 votes Low% no star coins: 0 votes 1 downvote Keep No Secret Exit as a main Category: 1 vote

IL CATEGORIES/SUB CATEGORIES PENDING

Powerups: 2 Votes Powerups + Reserves: 1 Vote Any% Individual Worlds: 2 Votes

USEFUL LINKS/REFERENCES

Any% Secret Worlds Route: https://docs.google.com/document/d/10CiwOmgdtNisco0WsiZHrA6k8fe389utu8YnDfzb-7A/edit?usp=docslist_api

Any% Individual Worlds Definition: Start at the starting arrow of the world you choose. Play to the castle without passing any stages. Using a cannon to finish a world is banned. (For example: World 1 any% IW would be 1-1, 1-2, 1-Tower, 1-4, 1-5, 1-Castle)

Run Documentation for Category Verification Doc: https://docs.google.com/document/d/10JvnvCzEpVqb2IuX5MF-BD75Gx1_tra6TpFzGDbR_DQ/edit?usp=docslist_api

Feel free to suggest any category or vote below!

Virginia, USAkoffingrockz8 years ago

Do you guys think all levels would make for a good category? It would be a blend of 100% and warpless and it would be the only non 100% run to feature world 4. I know we have Individual Worlds now, but I still think All Levels would make for a unique and fun category.

About koffingrockz
Joined
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Online
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New Super Mario Bros.
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Action 52 (NES)
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Wizard of Oz
Wizard of Oz
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Lester the Unlikely
Lester the Unlikely
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Chuck Rock
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Earthworm Jim 3D
Earthworm Jim 3D
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Wizard of Oz
Wizard of Oz
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Lester the Unlikely
Lester the Unlikely
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The Adventures of Dr Franken
The Adventures of Dr Franken
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The SpongeBob SquarePants Movie
The SpongeBob SquarePants Movie
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65
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New Super Mario Bros.
New Super Mario Bros.
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Space Ace
Space Ace
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Trojan
Trojan
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Games moderated
Action 52 (NES)
Action 52 (NES)
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61
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Wizard of Oz
Wizard of Oz
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53
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Earthworm Jim 3D
Earthworm Jim 3D
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18
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Bubsy: The Woolies Strike Back
Bubsy: The Woolies Strike Back
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16
actions
Ghosts 'n Goblins Resurrection
Ghosts 'n Goblins Resurrection
Last action 2 years ago
16
actions
The Ren & Stimpy Show: Space Cadet Adventures
3
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Dragon's Lair (NES)
Dragon's Lair (NES)
Last action 2 years ago
3
actions