Comments
CanadaHaunterStomper5 years ago

I'm also agreeing with Daj, Hyper, Timmi and Spoon here. I believe that you should have stuck with your idea of releasing a statement with a plan for what they wanted to do as a mod. It would have let the communities see what types of plan they were voting for instead of a name. Perhaps that would have changed the way that someone would have voted.

Another thing is giving people multiple votes. I think this was a weird choice and am curious to know the reasoning behind it. I believe that limiting the vote to one in the future will give you a better result. If a person has to think about where their vote is going instead of being given three, it might have made for more interesting race.

Also, for the nominating phase, I believe the has to have run 2 run in different categories was also an interesting choice. I understand why it was made, but I believe that it might be worth removing in the future. These are just my opinions, but not everyone is going to want to put up runs of other categories but may still know a lot about them. For example, someone might just be focused in getting a really good time in a specific category and then move on to the next one after they've reached that goal. To check if they'd be right for mod, you could ask for what they know about other categories, and how they would help someone looking for help in those categories. If they give a sufficient enough answer, then they should be looked at for a mod. Not everyone is interested in running every category and I don't think that running a whole bunch of different categories necessarily means someone will be a better mod. This restriction might have also kept back people who were interested in being mod and had some interesting ideas from being considered or even entering. Again, this is just my opinion and I do understand the reasoning behind the choice made here by the mods.

All in all though, I think these elections were very well handled. Good job to everyone involved.

SPTspoon likes this
CanadaHaunterStomper5 years ago

Mashing in Kingdom Hearts 1 is not generally a good way to do fast combos or consistant ones. Timing them is way better. That's also just my personal opinion. To time them I usually wait until Sora's keyblade connects, then it's usually okay to swing. This is also just my personal cue and might not be right for you.

P.S. I still do ground combos on Anti-Sora. I start the fight with air then switch to ground once he's in the loop. I find the timing for air weird still.

thread: Lifeline
CanadaHaunterStomper6 years ago

I agree that we should separate the two at the very least.

thread: Lifeline
CanadaHaunterStomper6 years ago

Did Speed teach you the tech in the sun room to skip the armored worm fight?

CanadaHaunterStomper6 years ago

No problem. I've run this game for like a year. It took me a long time to figure that out. XD I'm stubborn and don't ask for help.

lemellekh2 likes this
CanadaHaunterStomper6 years ago

The two triggers are at 2 bars of health gone is and I believe at half health of the final bar but I'm not quite sure about that one. What stops it is usually doing 3 air hits landing 1 air hit and then an Ars. This should knock him into an animation meaning you skipped the DM if you did it fast enough.

lemellekh2 and RebelWatt like this
About HaunterStomper
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