Threads
GUIGUI_11 months ago

The linked oracle games entry " The Legend of Zelda: Oracle of Ages & Seasons" disappear when you toggle off "Show unofficial releases". It should remain. The linked games mode is an official mode intended by the devloppers.

GUIGUI_2 years ago

So, it look like the update indicate the real play tume unde "total-play time". and it actually look like it perfectly measure real time.

Any chance it might be used as the official way to measure a run, it would especially convenient to end the discrepancy between console play and emulation.

GUIGUI_2 years ago

It might have been known already, but just in case, it might matter for the planning of the route, especially for 100%, but at some point in the game you can use the teleporters to get to any other teleporters in the game and they are no longer color-locked. I think it happen once you activate all teleporters.

codeREDACTED likes this
GUIGUI_2 years ago

I was wondering how the in-game time is measured in NES Metroid and had difficulty finding info online. Does it stop when you hit pause?

Other question: when you beat the game normally and start with all the power ups (with Ice Beam equipped), is the timer reset to 0?

And when you die (or do Up+A with the second controller), does a part of the password include how much time you have played? Which part of it is the timer? Does it save only the seconds, or is more precise than this?

Thanks in advance.

GUIGUI_2 years ago

Not a very serious run, seeing how it would rely so heavily on RNG, but here are the rules: -Run start when you start Mac's last stand -You are not allowed to lose up until you have beaten Mr. Sandman once -After you have beaten Mr. Sandman for the first time in Mac's last stand, you can only lose to Mr. Sandman (losing as fast as possible, of course) -You then have to get your belt back from Mr. Sandman -You can only lose your belt to Mr. Sandman -the run end when you lose your belt to Mr. Sandman for the 3rd time and the credits rolls

To make it short, the run start when you start Mac's last stand, you have to beat Mr. Sandman 3 times and lose to Mr. Sandman 3 times. Therefore you have to win all the other fights in Mac's last stand.

GUIGUI_6 years ago

Seeing that the 0% fusion run (1h53m50s IRT) is shorter than the any% run (2h20m24s IRT), shouldn't the same 0% fusion run also count as the best any% run too? Just because it wans't sent to that category doesn't make 0% part of any%. Any% means best run, no other restriction. "It must not be a 0%" isn't part of the any% run rules.

GUIGUI_6 years ago

Here it is: now if someone could fix the leaderboard to put the vieo back...

GUIGUI_6 years ago

How come the all item run is shorter than the any% run.

shouldn't that disqualify the Any% run?

GUIGUI_6 years ago

I noticed that there are no Veteran nor Hyper mode runs in the misc section.

"Normal" mode in trilogy is the equivalent of "easy" mode for the solo game. Are all the run here done one easy? (no blaming, just asking).

Why not made Hyper and Veteran sub section, in miscellaneous or using the blue buttons, even if they are empty?

GUIGUI_6 years ago

[this part edited out because I cluelessness missed the single segment any% category already existed] Proposition for a 100% speedrun rule:

Play the game to get to Mac's Last Stand and win 10 times to unlock Champion's Mode in the exhibition menu, accomplish all of the Exhibition challenges and beat all of the boxers in champion mode too. Get back to Last stand and get defeated 3 times to get to the credits and it's when the run ends.

About GUIGUI_
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