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Arkansas, USAParaChu2 years ago

Unfortunate timing to spent $50 to get the same load times as other people lol.

Regardless even since updating my setup, load times have still been all over the place. Last week it took 30 seconds from starting the run for floor 1 to load on one of my runs. I think this move is for the best.

Gaspard ve Groundhog bunu beğendi
Arkansas, USAParaChu2 years ago

Update #2

I bought a physical cartridge of LM3. The time from the countdown ending to the Scarescraper intro cutscene is down to about 20 seconds from 25-26 before. I timed Groundhog's 16:07 run for comparison and the same timing only took 14 seconds. With no other changes the physical version does seem to be about 5-6 seconds faster per floor.

After a lot of testing including messing with system settings and downloading the dlc neither of which did anything, I moved the player data to be stored on the console instead of on my microSD which got me down to 14 seconds.

Also for some reason the system sleep settings seem to have some effect on load times. Using never sleep as a baseline, 1hr can add anywhere from no time to 4 seconds. 2hr can add anywhere from no time to 2 seconds. I haven't tested any others but never sleep seems to be the fastest option. However I will note that this only saved time on my switch with an initial 21 second load time. My friend who has a 14 second load time saw no substantial impact.

Finally my friend and I went back into multiplayer to test the timing. Our load times were 30, 14, 12, 13 ,12 for each floor. Before changing my settings we got a 25, 22, 20, 20, 19. None of these factor the results screen in between floors which take about 10 seconds each and don't seem to be affected by load times. It seems like you can make your multiplayer loads faster if all players have faster single player load times but it's less consistent.

Thank you for coming to my TedTalk.

Jennuflect bunu beğeniyor
Arkansas, USAParaChu2 years ago

Update to this post. I did some testing with a friend of mine who has a physical copy and they had a 14 second load time. It seems as though the physical cartridge is about 50 seconds faster on a 5 floor run.

It may also apply to multiplayer runs if any member has a digital copy since when my friend and I did multiplayer, no matter who hosted, we had a 25 second load time.

Why this happens I genuinely do not know but all signs point to a physical cartridge having faster loads. If anyone has information on the contrary please let me know.

Arkansas, USAParaChu2 years ago

Hi all, took a break from LM3 Scare Scraper running and just came back recently. Noticed when I've been doing my runs the game takes about 25 seconds on my timer to load to first cutscene while other runs I've watched range from 14-16. The only thing I can think of is that I'm playing on digital and I imagine many are playing on cartridge but I wanted to see if there was anything to that theory. For any active Scare Scraper runners are you playing on cartridge and is there any knowledge of how to speed up load times?

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