thanks for the tip! Gonna do some research with it and try routing things out!
So, what is the best way to determine the number of Key Guardians for each stage? I personally think that sub 40 could be more achievable
Another thing that i was wondering, Does every stage have different memory sddress? You mentioned that Chapter 1 needs to get 4
I wonder if there's a known way to manipulate the key to have it. I noticed (at least in chapter 4-1) on the second key guardian, i was able to get a key.
For me, Floyd normal is air special. Hard and above is the same but more green health is a factor. Jumping with floyd is second option
There's no difference in strategy between arcade and story. Taking intentional deaths takes longer than doing loops and infinite. Also, story mode defeats the purpose of In Game Time since time resets if you game over.