Emulator Requirements & Information
10 months ago
North Carolina, USA

As a general note, with the exception of THPS1 (with no PC port) and THPS2 (with a not-easy-to-run PC port), it is 100% recommended you run a Tony Hawk game on the PC version.

  • This isn't required, but it may delay your run's approval due to having to account for loading times.
  • THPS3, THPS4, THUG1, THUG2, and THAW have community-approved mods that allow for PS2 controls and also have general QoL fixes for speedrunners.
  • Also, generally, if you can run an emulator, you can run the PC version.

GENERAL RULES:

  • Runners must disclose their emulator + version number in all submissions (all runs before June 12, 2023 are grandfathered).
  • Emulated runs must show their FPS using an on-screen counter provided by the emulator (i.e. epsxe) OR with an information bar also provided by the emulator (i.e. Project64 1.6/1.7).

EMULATOR-SPECIFIC RULES:

  • ALL emulator features (save state, fast forward, etc.) are banned DURING an attempt.
  • Emulator features that allow speedhacking are not allowed.
  • Patches for emulated runs are not allowed.
  • With the exception of Counter Factor being set to 1 on Project64, runners are not allowed to modify emulator settings or utilize third-party software to mimic the loading times of consoles or alter how fast or slow a game is ran in real time or upon loading.

The following emulators are the only ones allowed:

  • N64: Project64 1.6/1.7 & Project64 3.X (2.X is banned)
  • PS1: epsxe 1.9.X/2.X
  • GCN: Dolphin 5.0 (stable)
  • PS2: PCSX2 1.6.0+ (stable)
  • Xbox: NONE
  • PS3: Latest RPCS3 build
  • DS: Latest DeSmuME build
  • GBA: mGBA 0.10.0
  • PSP: Latest PPSSPP build

If you have any questions about these requirements or wish to request a different emulator, please bring them over to the #rulings channel in the THPS Speedrun Discord. If you are having issues setting up the emulator OR PC port, please put them in #tech-help .

Edited by the author 4 months ago
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