Comentários
United Statesarcticayeka2 months ago

Aww man since it appears 5-life code using runs are getting rejected / scrubbed from the leaderboard, can I suggest the rules be modified to specify that the 5-life code is definitively not allowed?

United Statesarcticayeka2 months ago

Looking at the current board, it looks like there are actually precedent runs that have already been accepted using the 5-life code? So it seems like both 5-life and continues should be allowed then, correct?

https://www.speedrun.com/battletoads_nes/runs/yd20k80m

United Statesarcticayeka2 months ago

Thanks Negativ4k! I see that from above, I'm just looking for an active SRC moderator to chime in and confirm or disagree (because they're the ones who would be approving runs).

United Statesarcticayeka2 months ago

Hi folks, I'm looking at trying to do a run of this and am curious if an official moderator ruling has been made on for Any % No Credits Warp for:

  • 5-life code allowed/not allowed

  • Continues allowed/not allowed

Right now the rules still only state 'SDA Timing: Starts when you gain control of the toad in level 1 and ends when you lose control after the Dark Queen fight (when the game cuts to Professor T. Bird's final dialogue). The wrong warp to the credits is not allowed.'

From the rules, it would appear both 5-life code and continues would be allowed?

artigo
United Statesarcticayeka3 months ago

I speedrun a bunch of classic NES and SNES games with a Guitar Hero controller! Most comfortably I run 2D platformers like Castlevania, Mega Man, Ninja Gaiden, TMNT, Zelda II, SMB. I'm in the top 40 for Castlevania, and am the only Big20 NES runner to have finished a race!

Sobre arcticayeka
I speedrun using: a Rock Band Drum Kit, a Guitar Hero Guitar, DDR dance pad, and DK Bongos!
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