@KilleDragon I think this is the sheet that you're thinking about (it doesn't seem to be updated anymore, not sure if there's a new one). And yeah, All Toadette Achievements used to be a category extension, but it was removed in July 2021 as per a vote.
When you're at that level, what is generally accepted as the best thing you can do is to just do plenty of no reset runs (or at least resist the urge to reset too often) so you can get more familiar and fluent with movement. If you're already doing that, then you may want to practice individual kingdoms that you find tricky and try to plan out/memorise roughly what movement to do where. Good luck with your runs :D
It's a custom comparison they made using a website like amyy.me/splitmaker/ . The idea is that you upload your splits file which has your best segment times, and then it distributes total timesave for a given target time roughly according to split length (i.e. longer splits are given more timesave than the shorter splits).
For example, if you're going for subhour you could set the target time on that splitmaker to be 0:59:59.99, and it would calculate how much off sum of best you need to play (e.g. if sob = 58:59, then you have 60 seconds to lose and still get 59:59) and then distribute that time over each split and save it as a comparison so you can see how far ahead/behind it you are during a run like you would for your PB. Another similar use for it is putting in your current PB as a target time and it distributes your timeloss more evenly across the run, making what some call a "balanced PB" comparison (because you may have a lot of timesave in one split and it can be easier to compare to a comparison where that time is spread out over the run)
I hope that makes sense, it's a bit tricky to just explain so hopefully I got the idea across.
Presumably the requirements for 100% will be whatever the game looks for to mark the save file as 100% completed (I think it's indicated by a little blue tick on it). Pretty sure people have worked out that this includes the 10-coins (would make sense because they're required for the level 100% indicator) and I think I heard somewhere that you also need the standees too.
Unless the old data was completely overwritten, you might be able to inspect the contents of the file with a text editor because Livesplit Split files (*.lss) are just XML. From there you find in <Segments> the <Segment> tag for your last split, which would have your PB time under <SplitTime name="Personal Best">. Although, if the file was completely overwritten your old PB time wouldn't be there. In that case, I don't think there's a way to it back unfortunately.
To prevent the same thing happening in the future, when you want to make new splits for a different category/game, first right click Livesplit and save splits (or 'save splits as' if you want a backup), then right click again and select 'Close splits'. From there you can use the splits editor and save the new splits as a different .lss file.
If it's the run Shadow said, then that wasn't fast action guide skip. Fast action guide skip is when the game doesn't freeze for about a second after the screen fades back from black just after skipping the action guide, so it'll be fine.
I'm not a verifier, but I'd imagine that rule is only really enforced for very top level runs. If I remember correctly, that rule was made mainly with Nipple% in mind, where being on older Switch firmware (on which fast action guide skip was much easier) could possibly be an unfair advantage at the WR level.
For beginners, it's generally accepted that the best way to practice is to do full runs, as it will help you get more comfortable with movement in general and you'll improve your game overall. But I do agree with Arkani, there's no harm in focused practice on something you struggle with as a beginner.
I think it's closer to 15 seconds over physical, but yeah load times. Not a huge deal at a beginner-intermediate level, and even at a top level some still use physical.
Changing the time mid-run is allowed, and you don't need to record with a capture card for the video to be verifiable, camera footage is fine as long as it is clear enough.
Nope, just need to "beat the game while collecting all moons associated with the main story quests".
Upload to Google Drive, right click the video, press 'Get link', change the dropdown at the bottom from 'Restricted' to 'Anyone with the link', click copy link and put that in the video link part of the submission form.
Banning balloon codes wouldn't work because what streamers do in max% is get their audience to friend the switch account so that their balloons show up more often in the balloon list. Even not doing the friending thing, big enough streamers could still flood the list enough to their advantage.
Nope. (You would need a pretty powerful PC to be even close to on par with console, anyway.)
I know min cap throws is a thing in low%, but iirc the general consensus is that there's not much interest in doing it as a speedrun.
Being able to do a downthrow with motion controls isn't very important in any%, so whether you use procon or joycons is entirely preference (though most people prefer procon).
There are some small parts of the run where using a motion control downthrow is a feasible strat, and so some procon runners choose to have connected joycons on standby for use then.
I guess doing a downthrow on procon can be useful for some backups, in which case you can press Y or X after ground pounding while not holding a trigger button (otherwise you'll roll)
The "all non-story moons" detail seems like it would be just all moons without a few story moons that don't have any other moons locked behind them (snow barriers and darker side are the only story moons like this off the top of my head).
Seems too arbitrary; the run would just be any% until Wooded, minus Lake.
I don't think there's an objectively 'best' category to start running SMO with, but Any% is definitely the most popular, and it's not too long.
Any% also has really good/beginner friendly tutorials (found in the resources tab), so it is pretty easy to start learning.