Level 1 in 15m 17s by
Beschrijving

Found new tech. Now its just improving the run, and finding which version is better.

Jumping during bonus 1 makes the time go faster because it seems to be checking for movement.

Almost every character has a jump in throw set up. the elevation at which you kick determines if works.

Pixel perfect spacing is need.

Streamed live during may 20th 2020 on DBcade Twitch/Youtube. Played with Regen .97 emulation and a hori fighting stick mini 3.

MOD: Time corrected to 15m17s (u should have started the timer when selecting the 1st enemy, also the final blow was slightly below 15m18s anyway)

Scorebord
Categorie
Level 1
Run
Rang
5th
Tijd
15m 17s
Datum
4 years ago
Platform
JPN / NTSCGenesisᴇᴍᴜ
Details
Speler
Geverifieerd
4 years ago
Ingestuurd
4 years ago
Game statistieken
Volgers
6
Runs
7
Spelers
7
Recente runs