コメント
スレッド: Duck Game
Missouri, USAthebluecosmonaut4 years ago

Score challenges have always been a difficult case; speedrun.com as a site isn't really meant for (nor does it really handle well) runs/challenges which are more high score focused than speed focused. Fortunately, there's been chatter about a potential for Landon to add time-challenge modes to existing score challenge levels; i.e. "how fast can you earn the Dev medal on Mace Face?" If this ends up implemented, it'd be easy and sweet to set up categories for the score levels, but as it stands, it's not really in the spirit of the leaderboard.

To your second point, the new challenges are planned to be added as soon as they're fully released.

スレッド: The Site
Missouri, USAthebluecosmonaut4 years ago

Hi there; I'm currently a regular mod for the Duck Game leaderboard and I'd like to instate at least one new regular moderator to help with an influx of submissions and a lack of time on my hands (I'm the only active moderator of the three we have). The current super moderator @TheCallunxz hasn't been online for 4 years, so I'd like to be upgraded to that role so that new mods can be added.

スレッド: Heat Signature
Missouri, USAthebluecosmonaut6 years ago

I've deleted the workshop folder and started new runs; when I exit the game the folder's totally repopulated with the same items and characters I deleted. Probably has something to do with cloud syncing, if I had to guess.

スレッド: Heat Signature
Missouri, USAthebluecosmonaut6 years ago

I've had the sharing options disabled for every run I attempt, but both my steam friends' captured characters and my own retirement items still appear in the new galaxies I generate for each run. Is there a way to disable both of these, without clearing my workshop folder of all my saved items from casual play?

スレッド: de Blob
Missouri, USAthebluecosmonaut7 years ago

Alright if anybody's curious, save data can be cleared by going to Steam\userdata[userid]\532320 inside your steam directory on windows. In that folder is the local save data as well as the data from steam cloud; if you disable steam cloud upload/download for the game then delete the data in that folder, you'll start in on a fresh file and new remotecache.vdf and remote folder files will get made in \532320. If you ever re-enable steam cloud after that, the files on your machine won't match the files on the cloud so it'll prompt you to either redownload the cloud files (presumably a completed save you started with) or upload the files on your machine to the cloud instead. Hope this helps anybody looking to run since I couldn't for the life of me figure out how to wipe the data lol

kA1bus これを好き
スレッド: de Blob
Missouri, USAthebluecosmonaut7 years ago

yeah it's the exact same game only differences are loading times, controller, minor graphics improvements. pc version is much faster than wii b/c loads and it's way easier to control with a 360 or dualshock controller than a remote, only downside to not using a remote is you have to mash for monument transformations instead of waggling for <1 second and getting it instantly

スレッド: de Blob
Missouri, USAthebluecosmonaut7 years ago

okay so how do we clear save data on the pc version lol I got a 2:50 run last night on a completed file since I don't know how we can reset saves

ariapath これを好き
スレッド: de Blob
Missouri, USAthebluecosmonaut7 years ago

yes please

Owez これを好き
スレッド: de Blob
Missouri, USAthebluecosmonaut7 years ago

Same here, haven't found many resources for the game besides a few ILs and the posted run.

スレッド: Jazzpunk
Missouri, USAthebluecosmonaut7 years ago

Could fulfill all the achievement requirements? I'd totally start running 100% if rules were decided on, would show off all the funny stuff in the game that gets skipped over in any%

thebluecosmonautについて
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8 years ago
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