Comments
EnglandBubbz9 years ago

:D ty for helping set this up :D

Looking forward to having a Autosplitter for L4D2 runs

EnglandBubbz9 years ago

As an update I'm gonna implement a 'no kicking bots' rule onto all runs for L4D2.

This is mainly due to more people saying it should be banned versus it being allowed.

Feel free to keep discussing as I am still willing to change this if a good enough argument arises.

Edit: Please note a couple of runs under the solo Main campaigns runs include kicking bots, these runs were submitted before this change so I am leaving them up. None are WR's and could still be improved without the need to kick bots via console.

Adam_ak likes this
EnglandBubbz9 years ago

Now that I've seen other peoples thoughts on this I want to give more details on my views on Kicking AI.

I think it shouldn't be included into speed runs mainly due to it being a console command that isn't easily accessible to a user without the use of scripts or the developers console.

The voting script that is available within the resources would be borderline of this, however the reason I'm OK with it is that you can still vote to change difficulty/level via the menu provided by the game.

However this isn't available for kicking bots as it is a server command rather than a user command (movement, shooting, weapon switching, voting, etc. is what I believe are user commands).

Another view point is that you could just use 'sv_cheats' to enable 'noclip' via the developers console. Therefore we need to draw a line somewhere and I believe going with the expression 'Can the user access this setting without use of developers console' would be the best way to achieve this.

But this is my thought. I'm glad people are discussing this :D.

EnglandBubbz9 years ago

Currently there isn't any rule set for whether you can kick the AI in solo and coop runs,

Just to bring awareness on kicking bots you can do this in solo runs (official servers included) and local hosted / user owned (rcon commands) servers for coop.

L4D 1 runs currently don't kick bots and kill them at the start of each map (difficulty votes used). I personally would like to keep this for consistency over the series.

However I would like other runners to post on their thought and what they would like rules wise for the AI. This is to ensure I don't just set rules to suit me.

EnglandBubbz9 years ago

Not required for me but might be wise to change the coop runs to allow more than just 2 players to be inserted like the Main Campaigns and All Campaigns runs.

Just something to bring up.

Mountandrew likes this
EnglandBubbz9 years ago

From memory you should be able to leave the other players blank as it isn't indicated as required with '¤'.

Might be wrong as I haven't submitted main campaign coop runs yet.

Gonna make another request thread about level leaderboards and changing the coop runs on there to allow more than 2 people.

EnglandBubbz9 years ago

Was overlooked when setting up the level leaderboard.

however it should be added shortly if not already :D.

About Bubbz
Joined
9 years ago
Online
8 years ago
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Left 4 Dead 2
Left 4 Dead 2
Last run 8 years ago
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Star Wars: Battlefront II
Star Wars: Battlefront II
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