I suggest removing the infinite ammo category, since it did not make a difference in the runs.
Hi Smaugsbreath, I personally don't think the infinite ammo category should go. Even if all the runs submitted so far may not have required a gun reload, that doesn't mean future runs won't. Having to reload, if necessary would in fact affect the run time, especially if the runner was intending to kill all the enemies.
Oh... I see. It does make sense to have the infinite ammo category.
Thanks for your opinions on this and being nice.
Patch 9.02 has brought the addition of a replayable tutorial, a much requested category for many eons. However, the Spike Planting and Defuse scenarios have also been removed. We have archived these categories, as they are no longer runnable, and they can now be found under the "Show miscellaneous c