Why not start timer from the moment you gain control of Miner?
3 years ago
Rio Grande do Sul, Brazil

The previous thread in this forum already pointed out that the load times are inconsistent at best, and every version of the game lacks the ability to go back to the menu or select a specific level, meaning you have to constantly close and open the game just to get another shot at a run.

That's specially a problem with the director's cut, that has a 30 second cutscene in the beginning.

My computer, for some reason, really slows down when initially loading a level, meaning that doing tricks like the 'copter is 100% harder. By letting players count the timer from the moment they gain control, it would make for a much better experience (not that the base game is a good one, anyway).

I'd really want to speedrun this game, however the poor performance (specifically loading times) and the category rules are huge roadblocks.

BatataBigoduda likes this
São Paulo, Brazil

I agree, it would make the speedrun way more fun to do if we could start when he spawns. Specially at hoversurf%, where we could use the restart stage feature.

Australia

yea i was pondering on this to the other day if you have slower loading times then more time will be added on to you timer it sucks they should change it

Edited by the author 1 year ago