OoB Shenanigans
6 years ago

This could become a thing, but dang - that is a nasty difficulty spike.

Victoria, Australia

Yeah we discussed it a bit in the discord, I shaved a few seconds off level 5 with it but I think resizing midway through a run should be banned. You can't go OOB if you keep it the same size but you can still get cornerboosts that allow you to save a few frames.

Yes I spoke with hsblue and he shared with me how this strat works and what the community's thoughts are about it. I still think this would be a fun concept to play out, so I may spend some time on it

Here's how I'd optimize the execution:

Mouse sens to minimum so I can jerk it from up to down, F bound onto RMB and Esc to MMB (assuming you use WASD as do I)

Victoria, Australia

Oh wow, good idea. Maybe we could have an OOB category? As a misc cateogy of course, not a main category.

Oh, wow, you don't have to resize when going to the bottom. This is some decent tech

Looks like to the right is also viable, but only through a corner

All of a sudden both top and bottom are viable, just not the sides - weird.

Edited by the author 6 years ago

Level 12 - this is getting kinda interesting

Well, this turned out to be a disappointment of the century. Resizing doesn't just let you clip - it removes all the collision, enemy hitboxes, everything - except you're still able to complete the levels. The optimal speedrun for this would be to resize and move through as much stuff as possible blind. I guess there's still some skill to it, but the appeal dropped siginificantly in my opinion as opposed to just clipping through certain walls.

Edited by the author 6 years ago
Victoria, Australia

Damn, that's a shame, but it makes sense I guess.

Turns out it's a bit more situational - some collision still exists, and so in level 3 you get stuck on a wall if you resize. It also displaces the square, so if you're going back from blind mode, and there are lots of things flying around, you will certainly die. I guess it still makes for an interesting take for a category cause level 12 will be pretty easy now, and I'm sure people would like that. Gotta keep trying I suppose.

Also, I believe if there's anything that's gonna fix this in theory is that you get a speed boost when clipping back in. You could just hold a direction with no collision, but no collision also means no speed boosts. In a way speed would factor into this equation and motivate runners to take more risks.

Edited by the author 6 years ago

It's possible in every version so long as you'd use Flash Projector and have the option to resize checked. That aside, I'm giving up on this - unfortunately. It was exciting when it was just clipping through walls, but dealing with awkward controls (technically you can do it with just the keyboard, and Ctrl + W closes the game) and ignoring obstacles (in a way that literally makes the footage a blur) that would normally kill you is just lame.

I guess the only lesson to take away from this is that resizing breaks the game.

hsblue likes this

It's even worse than that - you can skip the balls as well, so the shortest most direct route works. This whole thing is laughable.

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