Gold% - Marvel Rivals Speedrun Category
1 day ago
United States

Objective: Climb from Bronze III (0 points) to Gold III as fast as possible, with the final time based only on total in-game match duration as recorded in match history.

  • Players must start at Bronze III (0 points) with no prior ranked progress.
  • Only in-game match time counts—measured by the total duration of all competitive matches played until reaching Gold III.
  • Queue times, menus, and loading screens do not affect the timer.
  • Solo Queue – Player queues alone.
  • Duo Queue – Two-player team.
  • Trio Queue – Three-player team.
  • Quad Queue – Four-player team.
  • Full Team (6-Stack) – Full six-player coordinated run.
  • The timer starts when the first competitive match begins.
  • The timer stops as soon as the player reaches Gold III.
  • The final time is determined by the cumulative in-game duration of all competitive matches played during the run, based on match history stats.
  • Players must manually track their match durations from post-game stats to verify total in-game time.
  • Efficiency is key—faster wins and avoiding long-drawn-out games will lead to better times.
  • Playing with a full team may allow for better coordination, but matchmaking factors may impact the optimal approach.

This category tests pure in-game efficiency and skill, rewarding players who can optimize their climb while spending the least amount of time actively in matches.

Edited by the author 1 day ago
United States

[Marvel Rivals Speedrun Submission – Gold% (Quad Queue)]

I’m submitting my run for Gold% (Quad Queue) in Marvel Rivals, starting from Bronze III (0 points) and reaching Gold III as fast as possible.

  • Category: Gold% (Quad Queue)
  • Starting Rank: Bronze III (0 points)
  • Ending Rank: Gold III
  • Total In-Game Match Time: 1 hour, 53 minutes, and 4 seconds
  • Number of Matches: 12
  • Platform: PC

This run follows all the Gold% rules, with time calculated strictly from the in-game match durations as recorded in post-game stats. No queue times, loading screens, or menus were counted—only active gameplay.

I've attached screenshots of all match results, including durations and rank progression, showing the total time spent in-game until reaching Gold III.

Excited to see more runners take on this category! Let’s see how fast Gold% can really get! 🏆🔥

California, USA

For co-op, all players need to start on Bronze III, 0 points and run ends when all runners reach Gold III?

If there's more interest, we can most likely add it as a category!

Edited by the author 17 hours ago
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