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Mod note: Updated for time without loads. Original time was 12m 37s 167ms.
12.9 108.7833333 131.6333333 218.6166667 241.9 359.3333333 381.35 480.3 504.4833333 604.4666667 626.3666667 769.95
Updated starting point for manual runs
Hello ! just a quick update about the starting point of manual runs.
During "So Long Adele" we stumbled across the issue of stages lagging at the beginning due to a lot of entities spawning at the same time which made the starting frame visually random. The solution of starting later and adding tim
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