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0m 07s 967ms2 years agoiOS
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We're changing the timing method!

From now on, runs will be retimed and we will NOT use in game time.

Why? A glitch has come to our knowledge that completely breaks in game time. As a result of this, we have decided to change the timing method from in game time to real time.

Consequences: From this point, we will ha

2 years ago