Boss Fights (Normal Mode)
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Boss Fights (Normal Mode)
Updated 4 years ago by Nordanix

This guide will feature anything to help with boss fights. This can be just normal strats and how to approach the fight itself, or in some cases manipulations or safe spots. Feel free to message me if you have anything else to add to the guide!

Disclaimer: This is all done with Dragonute who might be a bit higher level and better geared than in an actual speedrun, but the idea should still be the same regardless. Hopefully everything listed in this guide applies across all different classes. I'm still not sure if Advanced Mode differs, but we'll see when I get there in the future.

All of these videos can also be found in my playlist here: https://www.youtube.com/playlist?list=PLIu4Xm07NlVtNurU1kTSUU3BFgqHJ0AEo

[section=1st Boss - Beast King Strats (1 or 2 Cycles)] Ball Pattern:

  1. Bottom - Hit
  2. Top Right - Hit
  3. Left
  4. Top Left
  5. Bottom Right - Hit
  6. Middle - Hit
  7. Top - Hit
  8. Transforms back to standing state At the start just go up to the boss and stand outside his AOE range and keep attacking. After 4 AOE's he will transform into a ball and follow the following cycle below. This isn't a perfect fight, just meant to showcase the pattern and where you should try to hit the boss at. Keep in mind this is the Homing Missile RNG, which will easily give you time to get 1 cycle on the boss. This is the worst RNG, because as previously mentioned the boss will turn into a ball after 4 AOE's, which isn't enough time to 1 cycle him. It might be possible if you don't miss your attacks and some crits, but generally speaking you will probably get a 2 cycle.

[section=2nd Boss - Colossus Strats] This boss is very simple. Just stand top left and keep attacking the boss. You will take one guaranteed hit from the hand, but after that you shouldn't take any more damage if you stand far enough to the corner. Because if you stand to close to the eye, you might get hit by the laser. The 2nd phase you can probably face straight to the boss and hit the ball earlier, but the idea is the same.

[section=3rd Boss - Bulzome Strats] As far as I can tell the boss follows a set pattern, albeit quite long so I won't list every single step. The ones below should be well enough for you to have time to kill it. I also included 2 extra steps after where the boss normally would die, just in case you mess something up and need to know the pattern.

Boss Pattern

  1. Top (Fire)
  2. Left (Laser)
  3. Right (Homing Missiles)
  4. Left (Laser)
  5. Top (Fire)
  6. 2x Right (Homing Missiles) - Boss should die here
  7. Bottom (Fire)
  8. Right (Laser)

[section=4th Boss - Mishaela Manipulation] This boss fight is super tricky to fight do normally, so with a clever manipulation of the boss pathing, we can get her to the right side and easily win the fight. The idea is that the boss will go into the opposite direction that you are walking in, thus we can get her stuck at the side of the map. From here you can just attack her while healing up. It's essential that you stack up plenty of healing items since you will take plenty of damage doing this strat.

[section=5th Boss - Iom Safe Spot] The boss will spawn 2 enemies coming right towards you, so by going a long the right side you can get them stuck if you quickly go around the corner behind the boss. From here you need to find the perfect safe spot to avoid getting hit by the shockwave from the boss, as well as the enemies just around the corner. It might take a few tries and hits before you find the spot, but with plenty of healing items you don't need to worry about taking damage.

[section=6th Boss - Zeon Strats] I don't think there's any faster way of defeating this boss than just sitting in the middle of 4 spots and reacting to when he pops up. Also make sure to bring plenty of Healing Drops!

[section=7th Boss - Darksol Strats] There's honestly nothing you really can do to speed up this fight. It's just all about attacking the boss, tanking the hits and healing up each time.

[section=8th Boss - Dark Dragon Strats] This seems to be a pretty simple and consistent strat. This fight isn't that great since I messed up on the Lightning Head and I killed the Ice Head instead. The idea is to go for: Fire - Lightning - Ice. I think however my strat might be a bit slow and too safe. There should be plenty of time to try hit the other heads in between waiting when possible.

Remember: if you're too slow with killing all the heads, the heads will start to respawn again!

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