Console Patch Details
3 years ago
Nova Scotia, Canada

Just a heads up looking at the PS4 v1.02 patch notes it's likely we'll be dealing with different version numbers across multiple platforms in terms of latest. Notes for v1.02 are PS4 pretty extensive and void warps no longer work so I'm guessing v1.02 included all the PC patches in a cumulative rollout. Last I heard Nintendo was still 1.01 but that's not shocking as I often see them lag behind on patch approval. Could be worthwhile to add what is latest for each version to the rules.

There may also need to be some nuance to the "latest patch" idea depending on future updates but I'm assuming you folks have talked about that. Like if we're not seeing any more major changes but something minor gets fixed, like a sound issue, I'm assuming we're not going to invalidate everything previous because the change is non impactful to the gameplay portion.

Toronto, ON, Canada

i have requested to Tom something that'll assist us in knowing what the actual version number is across all platforms if you have gotten all the current patches on ps4 you'd know when checking the speedrun mode screen there should now be a version number at the top right of the screen as of 1.0.13

strizer86 likes this
Nova Scotia, Canada

Looking at the current version dropdown for submissions (it may not be finalized yet), have we clarified where PS4 1.02 fits in at all since we know it's not the same as PC 1.0.2? I see the current Switch version listed as 1.0.6.

Toronto, ON, Canada

you will not be using sony's version number that is automatically generated when we upload a build there is an ingame version number on the speedrun mode screen, or should be before we open the leaderboards so that players will be able to confirm using the ingame revision number.