After gameplay I retimed this run using https://somewes.com/frame-count/ with a console FPS of 59.727500569606 (the GBA's native framerate according to http://tasvideos.org/PlatformFramerates.html) and raw video framerate of 30 fps for a console total time of 5:36.964 or 10109 frames. First Frame set on A press on File Select and End Frame set on first dark frame after beating Iggy.
I use mGBA 0.8.4 with "Super Mario World Super Mario Advance 2 [J]" ROM.
During gameplay I time my runs manually with LiveSplit and I use a generic USB controller (SNES shaped) all buttons are mapped as they should while X and Y, are used to control LiveSplit as follows: X - Starts/Splits. Y - Resets timer.
I use NintendoSpy as Input Display with a custom skin. The XML archive doesn't recognize my D-pad as a D-pad but as a Stick instead and that's why when I'm not pressing any button the red circle lights in the center as if it were a stick.
Mod Note (WagnerBrasil): Retimed Start Frame: 332 End Frame: 10499 Video FPS: 30 Console FPS: 59.727500569606 Console Time: 5:38.889 Frame Count: 10167
![Segundo lugar](/static/theme/6r5zvdrm/2nd.png?v=d1c9627)
![JPN / NTSC](/images/flags/jp.png)
-
The rules have been updated with more details.
-
It's a lot, but if you know all this information/rules, you won't have any problems on other GBA game leaderboards.
-
What are the settings needed for the emulation: Emulator Settings (mGBA or BizHawk)