Timing Rules
4 months ago
Iowa, USA

It says the time starts when the character first moves. For some levels, you don't have to touch eddie and he gets flown far. Would the time start when you move him after he gets flung, or would getting flung count as him moving?

Tezca likes this
Israel

Splazergames changed it because of that reason.

The time starts when Eddie moves/being moved or an object that can be controlled by the player moves. whatever happens first

Edited by the author 4 months ago
Splazergames and Act_ like this
Iowa, USA

Ok thanks. I’ll retime them with that rule now.

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