When the Switch version comes out, should runs use rewind ( for bad rng/dumb mistakes) be used, or an entire reset?
I just forgot to say that this post is for all games coming on NSO on December 12. Other games will get a link to the post.
Super Punch-Out!! (SNES) Star Fox 2 (SNESClassic) Breath of Fire II (SNES) Journey to Silius (NES) Crystalis (NES)
Rules of winning choice will be applied to this game and the other games above. Please tell me what forum you came from.
Rewind should never be used under any circumstance. Always do runs from a fresh reset.
Breath of Fire 2 runner and community member here. So far the switch version has looked good as far as using it for speedruns. I would say its a firm no on allowing rewinds or savestates of any sorts