Beginner / Intermediate route Funky Weapons Glitch issue
7 years ago

Hey all, recently got into speedrunning DK64 with a friend, and naturally we started learning a beginner route (CFox7's tutorial). We first attempted this on my friend's game cart/N64 and I completed several runs.

Later, I found a tutorial from 2dos (). I tried this method on my N64 / DK64 cart for a while, and completed a few runs with it.

Well, trying this on my friend's cart... it doesn't work. DK doesn't get his gun nor simian slam, yet the method CFox uses does.

The method in 2dos's video is:

  • ISG
  • Enter game, exit game after cutscene
  • Rambi Arena or Jungle Boss, kicked out
  • Multiplayer, kicked out
  • Cancel ISG

The only difference in these tutorials is that CFox waits out the ~50s after ISG before entering Rambi, rather than entering and exiting the game immediately after.

There are no noticeable differences between our games: we both use an NTSC cart, everything is set up the same way, to my knowledge. We tested this many, many times. It works every single time on mine, and it has never worked once on his.

Not a big deal, as it is a beginner route, but any ideas? I am genuinely curious as to what could be happening.

United States

Are all of the files deleted? I was able to do FWG for months without deleting my files, but at one point I had to start deleting my files in order to get it to work.

I think you're probably right. I did leave the other save files. Strange, I knew FWG could overwrite other save files but not that other save files could cause FWG to not work. Thanks! I'll try that when I can or get my friend to try it.

Texas, USA

In short, the data written to the file because of FWG can get written to a different file instead (only if you have multiple files with save data on them).

If you really want to keep your other files (practice files or other reasons), then I'd suggest maybe doing 'file examination'.

Upon re-entering the main menu, by going into the file progress screen (looks like this: http://dk64.wikia.com/wiki/File:Max%25.png ) and then going to Jungle Boss, you load your run file into memory, and ensure that the game will save the FWG data to the file you want.

This only wastes a few seconds. Hope that helps

Edited by the author 7 years ago
British Columbia, Canada

how would it waste time if the fadeout at 55s happens at the same time regardless? But yeah you have to inspect files i had that issue as well.

Game stats
Followers
815
Runs
2,063
Players
256
Latest news
Runs Now Separated by Console

After discussion over the last couple months and a vote amongst community members and the leaderboard moderators, runs on different consoles have been split and are now listed separately under different tabs. The decision included a near-supermajority vote to list the fastest console by default on a

2 years ago
Latest threads
Posted 8 years ago
0 replies
Posted 1 year ago
Posted 1 year ago
3 replies
Posted 1 year ago
6 replies