Faster 01 Route?
Physics in this game at high speeds aren't great, and bounces off of walls are random. What if you got a lucky bounce off the long straight before the second drift to angle your car to the right to avoid drifting and keep much more speed?
maybe, on discord there were lots of discussionf of wall bangs and altanative routes, maybe aks there
Polytrack Beta 0.3.0 is here!
Earlier, Kodub released a beta version of the next Polytrack update! This includes a variety of new features, such as 3 new tracks, profiles, built in leaderboards, checkpoints, new editor objects, and more!
Since tracks 1-7 were changed, as well as the physics engine, there will be a new variable
Recent runs
Level: Track 6
Level: Track 3
Level: Track 1
Level: Track 4
Level: Track 1