Firstly, they're called hyper super jump cancel (hsjc) and hyper super jump cancel dive (hsjcd) and they're both extremely fast super jump cancels
Input sequence (hsjc): Up, down, down. Buffer up before you land on the ground from a pound, press down when you land, then down again a frame or two after you land from the ground.
Input sequence (hsjcd): Up, down, down, up. It's the same as before except you add another up press after the second down input, causing a dive
People have done these tricks on both mobile and computer with keyboard but for consistency mobile is always preferred. Hopefully you understand now π
One more thing, if it isn't too much inconvenience could you also explain how 52 clip works. Please and TY
Can't explain 52 clip. Also for 39 not even close. The trick used in 39 is a super duper jump. This is a trick only 4 people have done, me and Timmy are the most recent people to ever perform it on 1.4 and there's a reason why. It's difficulty is something that isn't recommended for your skill rn, not to say you can't do it, but it requires knowing multiple glitches and combining them into one glitch that must be done FAST. This is completely impossible on keyboard fyi, so please don't take the time to try it with keyboard as you must press multiple inputs in the span of .400 milliseconds. But for 1.4.4, the wr uses a different method which is hsjc mj and it is WAY easier. But time is key and the more you practice the more knowledge you can get and you'll eventually possibly be the 5th person to get sdj on 1.4 so you can try it now if you want, but this is just a heads up π
Yeh idk how 52 clip works lol, but for sdj it's a combination of hsjc, egp, egpc, re-jump, and mj (1.4). Input sequence: up, down, down, down, right (hold), down, up, up. For 1.4.4 its different and not as hard but still hard (Up, down, down, up+down, up is how I do it). Hsjcd isn't useful in any version in any level but hsjc is use a lot, but I can't list all the levels where it is useful (There's a lot including with tas and all its variants) but a few are: 1 (1.4), 2 (1.4), 39 (1.4.4), 29 (1.4.4), and 22 (1.4.4)
So that is what tas does at the beginning of 1 and whatever in 1.4 but yeah I don't really grind ILs for 1.4 as much as 1.4.4 so I probably won't do sdj anyways bc it sounds hard and I don't even know what egp and egpc is but thanks for the explanation I'll just make another forum asking ab 52 clip, another thing, the way the tas does the slide clip in 20 for 1.4.4 what does it do to survive bc I can't tell what the tas is doing. I have many questions about the tas but I know how most stuff in the tas works.
Remember for the wr in 1 for 1.4 it uses hsjc and not sdj so you can try that. For tas 20 clip, the tas does a slide clip into a short dive and precisely jumps on it (very precise)
Around the end of last year, a new OvO game called OvO Dimensions was released, and was soon added to poki. A lot of people played, and who wouldn't? There were 80 brand new levels, with two new skins unlocked per section. And of course, as Dedra always has it, there are secrets.
But that's besid